<span class="bold">Lumini</span> It's impossible to talk about this game and not compare it with
Gathering Sky, especially after
having recently played the latter. So let the comparison begin:
· In both games you are in control of a whole group of animals: a flock of birds in
GS, and a flock/school of fishbirds (or birdfish) called
lumini in the homonymous game. They move in an elegant and harmonious way, and their control feels very responsive.
· While the art styles in both games are radically different (2D hand painted in
GS, and 3D rendered in
Lumini) they are quite beautiful and detailed. If anything, the cavern sections in
Lumini can become a little monotonous and dull, but sooner or later the environment changes into something far more interesting and visually appealing.
· Both games provide a mostly relaxing gameplay, but while in
Gathering Sky this is almost the sole purpose of the game,
Lumini offers many more mechanics and things to do: for instance there are different classes of lumini, each one with a distinctive colour and special power. There are also enemies, but they won't really pose a serious threat to the player, especially after the red lumini are unlocked and it becomes possible to strike back. I personally found spikes to be far more dangerous, as I'd normally go speeding around with the blue lumini's power and sometimes that would end up with my poor creatures hitting a spikewall headfirst. Finally, there are some puzzles here and there. They are almost insultingly easy to solve, but they involve a neat mechanic: splitting up the lumini in two groups, each one to be controlled with a different thumbstick. Some of these puzzles require to fly in circles around a wheel
with both groups in order to open a door, and if you're as badly coordinated as I am, you're gonna have a bad time in those. :P
· The story here is barebones at best, but that's already more than in
GS, where it was almost non-existant. Something about the lumini having been missing (extinct?) for a long time, and having to re-gain its planet/land after being revived. It's all supposed to be told by some paintings in rocks you find during the game, but I personally didn't care much about them. I felt the game could be equally enjoyed for its gameplay alone...
· ...and for its music! Though not outstanding and spot on as the one in
Gathering Sky, I quite liked the soundtrack in
Lumini. Pity
it's tied to Steam...
To summarize,
Lumini is a short and relaxed action game, with good enough graphics and sound, and a couple of easy puzzles mixed in. Particularly recommended if you enjoyed
Gathering Sky but wished it had more actual gameplay. Plus, it's still
75% on the Humble Store if anyone's interested.
My list of finished games in 2016