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Shadow Man

And with all 120 dark souls to boot! I did use the strategy guide to learn the location of all dark souls, but it's still a huge game, and a surprisingly good one. There are some genuinely creepy levels in it.
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lukaszthegreat: Mass Effect 3 with all DLC done.
-snip-
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Reever: Currently playing my 6th ME3 playthrough! =)

And have yet to finish the Witcher...damn, I'll probably only finish the games in autumn, have other plans this summer.
how many times did you finish ME1 and 2?
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iippo:
Thanks!
Just went through Super Robot Taisen: OG Saga: Endless Frontier. Also went through the story on Ninja Gaiden III: Razor's Edge. My brother just killed Yoshi's New Island.
All great games. SRT:OG:EF is frankly amazing, NGIII:RZ is great, but it has slow/low points, and lastly YNI is very, very good, even if not quite the best successors to one of the best games I've ever played.
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lukaszthegreat: how many times did you finish ME1 and 2?
I think I played ME1 only a few times (1-3?) because ME2 came out right around the time I started playing it, so I downoaded ME1 savegames from the net for ME2! And then I did 12 ME2 playthroughs in total.
So yeah, I fucking love these games.

Note: These were (more or less) the only games I've been playing during that time (say, till late 2012 when I started buying games on GOG and Steam). And I'm saying more or less because I also occasionally played some CivIV, some Prince of Persia, some Battle Realms, but the ME games were the first I played like mad, from start to finish :D
Post edited June 01, 2014 by Reever
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iippo: Just finished RAGE and Brothers - the tale of two sons. Brothers is absolutely superb.
I have Brothers on Ps3 and the controls can make you cross-eyed. How is it on the PC (if you played the PC version)?
Dwarf Quest

A nice little pickup and play dungeon crawler, Dwarf Quest is unfortunately too linear, too limited, too easy and too short (less than 2 hours with no reason to replay) to make any big impression. I think Paper Sorcerer which costs a mere dollar more is a significantly better deal than Dwarf Quest.

I updated my list.
Post edited June 01, 2014 by Grargar
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iippo: Just finished RAGE and Brothers - the tale of two sons. Brothers is absolutely superb.
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Crewdroog: I have Brothers on Ps3 and the controls can make you cross-eyed. How is it on the PC (if you played the PC version)?
yeah i am "pc-person" :)

Occasionally i just had to walk the brothers on the same sides as the sticks on the controller :D ..but its not really something that bothered me in this. I am there are not that many timelimits or such sequences where it would be bother.
Post edited June 01, 2014 by iippo
DLC Quest + Live Freemium or Die

DLC Quest is a satire far more than it is a game and that's a problem. Rather than challenging you or trying to entertain you, it instead starts a criticism parade of the modern games industry. Thanks guys, I was completely unaware that the industry could go too far; I could never imagine that on my own! /sarcasm ends

At any rate, it isn't too entertaining as a game, even if it's barely over 1 hour (yes that includes Live Freemium or Die too), since it doesn't have enough of a game to hold your interest. You just wander around collecting coins (but not having a single enemy to challenge you!) till the DLC paywall appears and you have to backtrack to the DLC shopkeeper to get rid of it. Then, the next paywall appears and you have to backtrack to the shopkeeper again and, that's pretty much the vast majority of the game. To summarize; boring!

Another game, another update for the list.
Post edited June 02, 2014 by Grargar
Bit weird but I guess I finished 'Guess the Film' on my Android phone last night - I guessed the 99th film and then it just sort of... ended
I guess there might be more content along at some point and then I will have somehow no longer have completed it, but for now I've guessed all the films!
Full list:
http://www.gog.com/forum/general/games_finished_in_2014/post64
Post edited June 02, 2014 by Fever_Discordia
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Grargar: DLC Quest + Live Freemium or Die

DLC Quest is a satire far more than it is a game and that's a problem. Rather than challenging you or trying to entertain you, it instead starts a criticism parade of the modern games industry. Thanks guys, I was completely unaware that the industry could go too far; I could never imagine that on my own! /sarcasm ends

At any rate, it isn't too entertaining as a game, even if it's barely over 1 hour (yes that includes Live Freemium or Die too), since it doesn't have enough of a game to hold your interest. You just wander around collecting coins (but not having a single enemy to challenge you!) till the DLC paywall appears and you have to backtrack to the DLC shopkeeper to get rid of it. Then, the next paywall appears and you have to backtrack to the shopkeeper again and, that's pretty much the vast of majority of the game. To summarize; boring!

Another game, another update for the list.
Sounds like Evoland, only worse.
1. Dear Esther - Um... I don't really get it. I knew it wasn't much of a game, but i thought it would have more exploration than it actually did. The script seems rather random and disjointed, but I might have to give it another go to see if it clicks better.
2. the 7th Guest - Amusing. I had to use a FAQ for one or two puzzles, but overall it was nice to see what the 90s had to offer.
3. Realms of the Haunting - Really cool hybrid of Adventure/FPS/Horror. It's pretty meaty, with a bunch of different locales and puzzles, and the FMV scenes were decently acted. This was one of the more pleasant GOG surprises for me.
4. FRACT OSC - My favorite game this year so far. First-person puzzle-exploration game, with a synthesizer theme. Exemplifies the value of indie gaming to me.
5. Edna & Harvey: Harvey's New Eyes - Like the previous Edna & Harvey, a point-and-click adventure with dark humor. Also like E&H:The Breakout, I wasn't really into it in the beginning, but was pleasantly surprised at the puzzle, humor and creativity of the gameplay. Enjoyable!
6. XIII - Bought this because it was leaving the GOG.com catalog. Stylistically, it's amazing. They play-up the comic book visuals and cinematics very well. Other than that, it was a decent but solid entry to the genre. It had a lot of different things to do: Kill everything, stealth, explore, escort... and I liked the fact that it had boss fights. But I'm a bit hard to please if it doesn't do anything new. Still, it was entertaining for the time I spent with it.
7. Blackwell Epiphany - End of an era. If you like character-driven stories, the Blackwell point and clicks are the best, and Epiphany wraps up the loose ends stirring from the other entries. My next goal: Replay them all.
8.Sanitarium - On the downside, the UI is poor and it started to crash majorly at the end. But the grotesque surreal setting and imagery make it quite a unique romp, as far as adventures go. I enjoyed the puzzles, and the mystery of what was happening was also a plus.
9.Spycraft The Great Game - Kind of a FMV point-and-click, but that does it a bit of disservice, because there's FPS action sequences and top-down strategic sequences. The jist of it is, you are a CIA agent whose main role is to protect a peace treaty between the US and Russia. You talk to people and search for information. That information helps you make conclusions and report to your supervisors, which triggers new events. Sometimes you'll be in the position of commanding an infiltration mission. Other times, you're caught in a shootout. It's the most spy simulator-like game you could play.
10. Corpse Party - Finally finished this RPG-Maker horror adventure. It definitely has a creepy, unsettling vibe, and retaining the original Japanese voice cast helps a lot in that regard. The best part about the game is that even when you lose, you "win" as there are a number of ways to die or progress the story based on your decisions and actions.
11. I Have No Mouth and I Must Scream - Found out about this game when it came here. Very interesting point-and-click, with an unsettling backdrop, odd imagery, and dark story. I did have to "cheat" via walkthrough, since there's no way to get the good ending unless you do the scenarios perfectly. But even the bad endings are interesting.
12. AI WAR - Great space strategy game. I don't like the twitchy nature of RTS, but AI WAR has the ability to issue commands while paused, making this more a strategy game than most real-time games. I love that even the skirmish tutorial took me a good 7 hours to clear. I started a real game and cleared a scenario in just about 10 hours. Can't wait to do it all again!
13. Shadowgate (2014) - I remember playing the original, as it was one of the most unique NES games. Similarly, as Shadowgate 2014 attempts to be a semi-modern homage, it ends up being very unique among PC point and clicks today. It maintains a slightly cumbersome UI, but having said that, it does allow you a bit of freedom. If you want to stab yourself to death with a sword, it lets you. Other than UI, though, I love how the game is a mix of adventure puzzles and puzzle-puzzles. I appreciate the game even more having completed it in Apprentice mode. I've started up the game in Journeyman difficulty, and there are new items, new enemies, access to rooms I couldn't go before and remixed puzzles. It's got a lot to offer.
14. Hatoful Boyfriend - Find romance with a funky premise... until you keep playing and things get real, real fast. It's totally unrepresentative of visual novels. It's totally representative of visual novels. An unexpected surprise.
15. Outlast - Very well made survival horror game. It's gory and unsettling. I've never been as tense playing a game before.
16. Hostile Waters - Antaeus Rising - Really neat RTS/3PS vehicle hybrid! I never really liked RTS because of the micromanagement, but this game gives you only ~5 - 8 units to work with, and you can take control of any of them at any given time. Great for control freaks like me!
17. Kings Bounty The Legend - Similar to HoMM, but also different. Can be addictive and a timesink. Ultimately though, it was too long for its own good. I got bored about 1/3 - 1/2 through the game, and even though I pushed through the 100+ hours to play it, I wasn't really enjoying it.
18. S.T.A.L.K.E.R. Shadow of Chernobyl - After being bored initially, and finding some fun later on, this isn't the kind of game I enjoy. It's one of those open-world thingies, but it does have a main story. People love the gunplay, and that is probably the best part of the game. But it's AI-driven rather than scenario-driven. Just not my thing.

As of: 12/27/2014
Post edited December 27, 2014 by thuey
Grandia on the PSNetwork, originally a PS1 game--I hated this game. I hated the main character and his self-righteous smugness as he lectures everyone in the game, and I hated the fact that the game developers obviously wanted us to side with him. I hated the bog-standard lost civilization plot. I hated the combat, which tried to combine real-time elements with turn-based elements, and failed to be anything other then tedious. I hated the dungeons, which tried to be clever and only irritated me. I hated myself, for beating it anyway. I seriously spent the entire day after I beat this game gripped in a black depression, because I had spent fifty hours playing a game I hated for no goddamn reason. I'm over the depression, but I still think I was an idiot. I don't have this problem with PC games; if I start a PC game and hate it, I stop playing. But I have a lot of trouble quitting console games. I suppose it's left over from a childhood where console games--not being sold on Steam for 90% off--were a major investment and couldn't be easily tossed aside for one I liked better.

Among the Sleep--I found this game very insubstantial. Not too short, exactly--I liked Gone Home, which was about the same length--but whereas Gone Home had a story/mystery that was revealed over the course of the game, Among the Sleep didn't, particularly. Creepy level, flashback to playing with your mother, creepy level, flashback to playing with your mother, creepy level, flashback to playing with your mother, creepy level, flashback to playing with your mother, ending! Occasionally, there'd be a clue or bit of symbolism to let you know what was going on, but the game never felt like it was progressing towards anything; you could have added a fifth "creepy level, flashback to playing with your mother" event pair, or removed one of the existing ones, and it wouldn't really have mattered. As a Kickstarter backer, I'm satisfied; it's understood that you're not buying a game, but funding a concept, and they took the money I and others gave them and created what they wanted to create. Good. If instead of being a backer, I'd just bought the game on Steam or GOG, I wouldn't have thought it was worth it for $20.
Post edited June 02, 2014 by BadDecissions
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BadDecissions: Grandia on the PSNetwork, originally a PS1 game--I hated this game
Grandia is my favorite game of all time :(

I agree with your critique of the main character, but I thought the battle engine (which added timing to a turn-based system) was a brilliant addition to the standard jRPG formula, and the 3D environments / dungeons were wonderful for exploration. I dunno, at least in terms of gameplay, I thought it was the pinnacle of jRPGs.

To each their own, I suppose.
Finished the initial campaign in Shadowrun Returns. Will check on DLC later!

I've gotta say that it actually was much better than I was expecting and I enjoyed the tactical RPG battles, weapons and options. I'm sure I'll be playing back through it as different classes, styles and etiquettes!