Posted May 28, 2014
DProject: Card City Nights
I had a gut feeling the game might be fun, and true enough it was. There's not much plot to talk about, but the card battles really worked well and I had a genuinely good time. It was interesting to make my deck better and better in small steps. The game wasn't particularly hard, which might be considered a minor negative. But other than that, no complaints. Also not much else to talk about either. Try it out! Also, thanks once again, Momo, for gifting me the game!
I just finished Card City nights myself and on coming here to write something about it found DProject's review which I agree with. Card City Nights was a blast, it's a bit casual and plays sort of like a more elaborate version of tic-tac-toe (or bingo) where you have to match attack/defense/heal/netural cards to create effects. The battles were generally easy with a sharp difficulty spike towards the end. Card City Nights is well worth the low asking price and better than it looks for casually toying around. The plot, such as it is, is mainly cartoonish unlocking of new locations with some occassional sight gags but mainly just to compel new card battles with new opponents.I had a gut feeling the game might be fun, and true enough it was. There's not much plot to talk about, but the card battles really worked well and I had a genuinely good time. It was interesting to make my deck better and better in small steps. The game wasn't particularly hard, which might be considered a minor negative. But other than that, no complaints. Also not much else to talk about either. Try it out! Also, thanks once again, Momo, for gifting me the game!
Post edited May 28, 2014 by undeadcow