Posted October 18, 2016
The eternal tutorial. This mostly applies to Nintendo games, of whom the company seems to be fine with treating everyone as if they were three.
On the other end of the stick, games that don't allow you to make a simple mistake, as if you move one of your pawns even slightly wrong, your entire army is smashed apart. This is why I don't like TBS games.
The pointless quest: I'd prefer if like in Avernum, doing a quest is specifically to help someone, and not just a bizarre favor or fetch quest. If you have no need for the Amulet of Yendor, don't make me grab one for you.
This one mostly applies to Book of Eschalon. I don't like walking in real time. I get that my wizard may not be nimble, but surely he can manage something a bit swifter than a slow plod.
This is a common one, but for me, encumbrance is a pointless thing. Sure, I get that most people aren't actually pack mules in disguise, but just handwave it, please.
On the other end of the stick, games that don't allow you to make a simple mistake, as if you move one of your pawns even slightly wrong, your entire army is smashed apart. This is why I don't like TBS games.
The pointless quest: I'd prefer if like in Avernum, doing a quest is specifically to help someone, and not just a bizarre favor or fetch quest. If you have no need for the Amulet of Yendor, don't make me grab one for you.
This one mostly applies to Book of Eschalon. I don't like walking in real time. I get that my wizard may not be nimble, but surely he can manage something a bit swifter than a slow plod.
This is a common one, but for me, encumbrance is a pointless thing. Sure, I get that most people aren't actually pack mules in disguise, but just handwave it, please.