It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Sounds like a fun concept, but it will be more effort to balance and run than a regular mafia game. However, I would love to play it!

By the way, I just watched Loups Garous (international title Family Pack). It's a fun movie for mafia players, starring Jean Reno
Post edited February 23, 2025 by Lifthrasil
avatar
Lifthrasil: Sounds like a fun concept, but it will be more effort to balance and run than a regular mafia game. However, I would love to play it!

By the way, I just watched Loups Garous (international title Family Pack). It's a fun movie for mafia players, starring Jean Reno
Late reply but it sounds like Dessimu is suggesting the rolls are part of the flavor so no balancing is needed on that end. And you don't need to go all out with the D&D aesthetics, just enough to know that some rolls will fail and some will succeed. Normally you'd have to ask the player to make a "Persuasion check" or "Wisdom saving throw check" or the likes and what they roll is based on their character sheet's stats versus whatever value the check is being compared against - no need for any of that, otherwise we could just straight up play D&D. At this point I'd recommend we try out Cyberpunk Red instead - hopefully we manage those stupid time zones if say someone from the USA or Brazil is interested but the majority of the players are in European time zones- you know the drill.
Post edited March 07, 2025 by PookaMustard
avatar
PookaMustard: ...Cyberpunk Red...
Yeah, my idea of dice rolls is very simplistic. No special extra checks, just lets say a 20 point dice. Player makes an action, game master rolls the dice, 10 and above - action succeeds, 9 and lower, action fails. Depending on how close the number is to the end of each spectrum, game master can increase intensity of flavor. Though I also had in mind to add these kind of dice rolls for player role actions and even scum kills. Lets say, at night, mafia agrees that "scum Dessimu kills townie Pooka". Game master rolls dice, and my kill has a chance to fail. Game master informs mafia of what happened. And gives flavor to the townies next day. For example, if my kill fails because of roll, game master says in the morning "A shadowy figure snuck into Pooka's hut, with dagger in hand, ready to kill. But stepped on a cat, alerted Pooka, ran away screaming". Townies would know who the target was. Because of this, no detective roles in the game.

What is Cyberpunk Red?
avatar
Dessimu: What is Cyberpunk Red?
Table-Top RPG - dystopian science fiction. In the Cyberpunk universe, the United States experienced an economic collapse in the 1980s, the soviet union still exists, the middle east is a radioactive desert, and the two big global super powers are the European Common Market and Japan.

The table-top game takes place in fictional city of Night City, California.... and based on the map on the wikipedia page, Night City is located along the Monterey Bay and more specifically somewhere at/near Moss Landing.
avatar
Dessimu: What is Cyberpunk Red?
avatar
Catventurer: Table-Top RPG - dystopian science fiction. In the Cyberpunk universe, the United States experienced an economic collapse in the 1980s, the soviet union still exists, the middle east is a radioactive desert, and the two big global super powers are the European Common Market and Japan.

The table-top game takes place in fictional city of Night City, California.... and based on the map on the wikipedia page, Night City is located along the Monterey Bay and more specifically somewhere at/near Moss Landing.
But you didn't mention the most important part about the game, which is cyberware. Every part of your body can be cybered up, legs, hands, head, neck, torso, even genitals. You can be a killing machine if you want, or install pretty stuff to just look different or increase sex appeal, or have a bunch of stuff meant for espionage. Or be a Netrunner and hack into NET architectures, playing a separate RPG game inside of the main TTRPG game.

Just be careful not to cyber up too hard, or else you'll veer off into cyberpsychosis (when your Humanity stat becomes too low) and at this point you're no longer who you used to be to say the least, more than willing to kill others for fun.

Be careful of the corporations, they have waged four separate, different Corporate Wars against each other, the last one giving Night City its own radioactive zone as a nuclear bomb blew up Arasaka's headquarters. And if they want to own you, they will find a way.

Cyberpunk RED and 2020 are also the basis of the videogame Cyberpunk 2077.
Post edited March 07, 2025 by PookaMustard
avatar
Catventurer: Table-Top RPG - dystopian science fiction. In the Cyberpunk universe, the United States experienced an economic collapse in the 1980s, the soviet union still exists, the middle east is a radioactive desert, and the two big global super powers are the European Common Market and Japan.

The table-top game takes place in fictional city of Night City, California.... and based on the map on the wikipedia page, Night City is located along the Monterey Bay and more specifically somewhere at/near Moss Landing.
avatar
PookaMustard: But you didn't mention the most important part about the game, which is cyberware. Every part of your body can be cybered up, legs, hands, head, neck, torso, even genitals. You can be a killing machine if you want, or install pretty stuff to just look different or increase sex appeal, or have a bunch of stuff meant for espionage. Or be a Netrunner and hack into NET architectures, playing a separate RPG game inside of the main TTRPG game.
There's also Shadowrun, which is Cyberpunk plus MAGIC!