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bler144: I'm also a bit confused on the flow of things. I submit two numbers, which determines my draw. I then submit a role bid. If my bid is already taken I'm vanilla? When in all this do I know my alignment?
"3) Players are notified if they are town or mafia, but no roles are assigned yet. Mafia members do not know who their teammates are.

4) Role picks will happen starting on A DATE TO BE DETERMINED. Anyone who misses the deadline or does not submit a role pick is assigned vanilla. "

You get assigned alignment. Then role picking starts. When it's your turn you get list of remaining roles and you pick the one you want. At least I think it works that way.

But I too find cult leader horrible thing and hope no one will pick it.
Post edited April 05, 2016 by Vitek
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yogsloth: Anyways, how long we gonna wait? Let's get this potato in the oven.
You realize this thread has been open just over 24 hours.

Of course I also don't see the need to drag out the start of the game.

I'll give it 24 hours for the stragglers to send in number picks, then I'll role Town and Mafia and move forward.
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Dessimu: @flub - right?
You are correct in your assertion that I am always right.
Post edited April 05, 2016 by flubbucket
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flubbucket: You realize this thread has been open just over 24 hours.
I just want to get this sausage thrown down the hallway already.
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bler144: I'm also a bit confused on the flow of things. I submit two numbers, which determines my draw. I then submit a role bid. If my bid is already taken I'm vanilla? When in all this do I know my alignment?
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Vitek: "3) Players are notified if they are town or mafia, but no roles are assigned yet. Mafia members do not know who their teammates are.

4) Role picks will happen starting on A DATE TO BE DETERMINED. Anyone who misses the deadline or does not submit a role pick is assigned vanilla. "

You get assigned alignment. Then role picking starts. When it's your turn you get list of remaining roles and you pick the one you want. At least I think it works that way.

But I too find cult leader horrible thing and hope no one will pick it.
You are partially correct.

I will post the number list in order of first to pick through last.

You will not know if your choice is taken by another until you receive your result.

If the list diminished as choices were made it would be a simple matter of connect the dots and all roles are revealed.
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yogsloth: I just want to get this sausage thrown down the hallway already.
That's what she said on your birthday?
Cult leader? From what I saw it seems pretty broken... almost as bad as "the little girl" in RL mafia.
I would also prefer no cult. That no good balance bad mojo stuffs.

But if we're all aware of it up front, at least we can't be surprised and later claim to be all offended.

I just want to get the yogurt on the nipples already.
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Dessimu: I thought Bookwyrm will be first to claim it. Prepare to be boxed in a box for fragile things. You know, for safety
S'alright, cause I'll talk very, very fast and get out of the lynch. I like to think I've come a long way since I started teasing about building a bouncy house out of bones.

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bler144: Say I'm town cult leader, and I recruit a mafioso. If they become town, they presumably know everyone else who's scum, right?

I'm also a bit confused on the flow of things. I submit two numbers, which determines my draw. I then submit a role bid. If my bid is already taken I'm vanilla? When in all this do I know my alignment?
I believe the cult leader will be his own, 3rd party faction, which is part of the reason that you know only your alignment during role selection, even if you are mafia. Presumably all mafia will be told who their buddies are after the game starts. I'm not sure how the cult recruitment will be handled if it targets mafia after the game starts (maybe an auto-fail?).

Everyone submits a bid (or goes last, if they don't submit before the timer runs out). Then everyone can see the list of roles AND the order people will be selecting roles. Each player knows only their own alignment, and will secretly submit a bid for a role. If you bid for a role that someone ahead of you in the role queue already bid, you get to be vanilla.
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drealmer7: I tried playing Morrowind way back when the first GOTY edition was released. I put 30 hours into it and was bored I THINK every single minute of those 30hrs, and so I stopped.
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Krypsyn: This just doesn't compute for me. I am not saying you are wrong (that would be silly), just, personally, these types of games are my bread and butter. I don't know how many hours I put into Morrowind, but I know I put 300+ hours into each of Oblivion (with Oscuro's Oblivion Overhaul mod), Fallout 3, Skyrim, and Fallout: New Vegas. In fact, to this day, Skyrim is the only game I '100%'ed'.

What didn't 'click' for you, out of curiosity?
I even tried the game 2 or 3 times over a handful of years, getting only several hrs in the 2nd and 3rd times before being like "ohyeah, no thanks" and stopping. I honestly can't think of a single aspect of it that I did like! The lore was mleh (I remember reading tons and tons of stuff about gods and houses and finding it all pretty boring/run-of-the-mill and not well depicted/written/delivered.) There were no interesting characters (I talked to many people and was bored by every single bit of dialogue), and I didn't find any of the geography or areas interesting to explore, it was more a task than anything, with no rewards except trying to figure out how I was going to carry things and remember where I picked up 20000 different meaningless sidequests that did nothing but seem like busy work and didn't enhance/add to the world at all.

I tried playing Oblivion quite a bit too (I thought "hey, maybe they improved on things and learned and made it more interesting") and found it just as boring/nothing interesting about it, at all. I've watched a friend play Skyrim a bit and, again, it seems like the same old shit. Combat was also boring in both of them (or sometimes just tedious.)

I finished Fallout 3 and all of its DLCs but was bored by most of the game. Fallout:NV I never even bothered to finish because I found it boring and run-of-the-mill all around too (every story-line and quest was predictable and things I'd seen before and again the writing of it all was meh.)

I also tried The Witcher twice for about 25-30 hours both times (about 2 years apart) and hated it (it was extremely juvenile and the writing was poor.)

Yes yes, I know, all of these are a lot of people's favorite games. I pretty often don't like things that "most people" (mainstream) like. I strongly dislike Harry Potter, PotC, and have no interest in the dozen or however many super-hero movies that have been coming out for the past 10 years. What else is loved by lots and hated/strongly disliked by me? : Breaking Bad, Game of Thrones, Orange is the New Black, The Walking Dead, Blacklist, and on and on.
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drealmer7: What else is loved by lots and hated/strongly disliked by me? : Breaking Bad, Game of Thrones, Orange is the New Black, The Walking Dead, Blacklist, and on and on.
What about Elementary, Peaky Blinders, Da Vinci's Demons and Black Sails?
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Bookwyrm627: I believe the cult leader will be his own, 3rd party faction, which is part of the reason that you know only your alignment during role selection, even if you are mafia.
You mean 1 person will roll neutral and they will be able to choose if they want to be neutral godfather, watcher, cop, doublevoter, RB or cult leader. I wonder what wincon they would have if they don't choose cult leader. :-)

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Leonard03: Cult leader? From what I saw it seems pretty broken... almost as bad as "the little girl" in RL mafia.
Little girl?

Also come join us.
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HijacK: I gotta convince Kryps to play some NWN with me. I feel like he'll be the one attacking the guards just for fun.
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Krypsyn: Neverwinter Nights? The MMO? I don't do those anymore; not since EverCrack Classic :P. However, I tend to play all classes/roles in those games, except pure DPS (amusingly).

My favorite character ever was probably this female healer I played in Dark Age of Camelot when it first came out. She had decent heals, but I put most of her skills into crowd-control (she had two instant mezzes for short duration and two longer cast ones that lasted a good while, iirc). I used to run into the PvP zones and find a group of enemies, then I would mez them, then strip off all my clothes and dance in front of them to taunt them, after the mezzes ran out, I would run away while using my instant heals and a speed boost spell.

So, yeah.. I am not sure if that is better or worse than attacking every guard, but I sure as heck thought it was hilarious. There were many a thread on the server forum maligning me (they never could see my name though) :P.

edit:
It was no surprise to me when, a few months after the game released, that Healer class was nerfed. Apparently, the Buffer/CC build I was using was deemed unbalancing :P. Who knew? Heh. Even though I understood it, I did quit the game the next day... ;)

Well, there were other reasons for me quitting. Primarily, the lag was insane. They changed the code to require line of sight for healing (because of exploits), but during PvP castle sieges, I was getting like 1 frame every 3 or 4 seconds. There was no way I could move quick enough to heal when LoS was required. However, I probably would have stuck around a little longer if they hadn't nerfed the silly fun out of my class as well. :P

edit2:
This was also the game where I got moderators after me for for yelling "Slaughter the men, rape the women ... pillage if you have time left over!" during PvP battles. My response was "I am Norse, what do you expect me to yell?!" (It was an RP server) Yeah... they were not happy with me... Man.. those were fun times... :P
I played DAoC for 4+ years from D1. Were you a skald or a straight "healer" ? Lag did suck for a long time if you didn't have the bandwidth+computer to process everything, a lot of people if their role could handle it would zoom in staring straight at the gruond and that'd keep things operable (you could see who needed healed and click their name in the group box and heal them that way.) LOS heals were much needed, otherwise you'd have someone up in a tower or hiding inside gate doors/inside a wall or bush or tree and they'd just heal and never be found, and it made no sense to be able to attack/heal without LOS. RvR in that game was the best EVERRRR!
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drealmer7: Game hating
You are terrible human being.
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drealmer7: What else is loved by lots and hated/strongly disliked by me? : Breaking Bad, Game of Thrones, Orange is the New Black, The Walking Dead, Blacklist, and on and on.
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Dessimu: What about Elementary, Peaky Blinders, Da Vinci's Demons and Black Sails?
I tried Peaky Blinders and was turned off by the modern soundtrack for a period show, it also seemed based on shock value (oh that's another, Sons of Anarchy, OH, and Hell on Wheels, couldn't stand either of those.) Elementary never appealed to even try, and those other 2 I've never heard of.
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HijacK: No, NWN is just Neverwinter Nights, the SP game with Co-op MP mode. Hence why I said attacking a guard. I don't think attacking guards is possible in the Neverwinter MMO.
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Krypsyn: Ahhh... I've played on several persistent worlds (was a builder/moderator on a couple) for both NWN and NWN2. I usually play Lawful Evil in D&D though, so I generally don't kill guards... at least not directly or obviously. ;)

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HijacK: I played EverQuest 2. Fun game, but WoW is still where its at for me.
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Krypsyn: I never really liked EQ2; i only played it because some friends wouldn't stop bugging me about it. I did like EQ Classic quite a bit, however. Never played WoW. A lot of my friends did, but it just never appealed to me for a variety of reasons.
I played WoW for 6 months upon release and absolutely despised it (I kept playing because they kept saying they were going to improve it.) I was a DPS shaman and kicked ASS but no one wanted DPS shamans in raids either, so frikken stupid. The capacity for many builds and everyone pretty much forced to run the same builds because of no real good reasons.

In DAoC we'd got on 100+people raids of all kinds, from RvR realm-obliterations to keep sieging to trying to kill the Dragon, to trying to kill Legion, and a bunch of other crazy-hard PvE encounters that really did take 100 people to complete. ALL builds were viable if you knew how to build groups that worked well together.