KnightW0lf: 1. is a browser DRM?
2. is the epic games client DRM?
3. is a client DRM?
4. is downloading games from the internet DRM?
1. Clients are 'wrappers' for one store and that's their only feature. Browsers aren't. If a new version of a browser (eg, Firefox) doesn't work with gog.com another (Chrome) will. Or an older version. Or a fork (eg, Vivaldi / Pale Moon). Or another device (Android tablet / Raspberry Pi). The only way browsers will ever be just like clients is for Firefox to only access mozilla.org, for Chrome to only access google.com, etc. So no, browsers aren't DRM (except for playing paid for "browser games" (flash).
2 & 3. People desire DRM-Free games because of game preservation / some guarantee of having long-term control & replayability in years to come. DRM gets in the way of that. So too does other stuff that isn't DRM. Years ago it was easy to separate them, eg, typing in a serial key offline and GameSpy were clearly not the same thing. Today they are being increasingly deliberately merged into dual use. Eg, A modern account-dependent online multiplayer game will usually do two checks at the same time :
1. Does this person own this game, and
2. Is there zero ongoing account bans for cheating for this player. They are both done by the same API on the same account at the same time upon starting the game. So in reality,
"yes but anti-cheat programs / online dependencies aren't intended to be DRM" becomes meaningless semantics when they do double-duty by design.
Clients are often the same when it comes to say, Epic Games version of Alien Isolation or Steam version of Cognition, both of which "play" but can't save without the client because what should be a core part of the game code has been dumped on the client. Your
Right to save the game is being
Digitally Managed by the middleware client, and what wasn't intended to be DRM ends up exactly like functional DRM. The fact clients are constantly pushing the boundaries of wanting to handle more and more stuff that should be in game is exactly what's causing them to trend to increasingly acting little different to DRM, and inevitably
stuff like this will be treated no different to online DRM if it insists on functioning exactly like it.
4. "Downloading from the Internet for the first time" isn't classed as DRM any more than
"I need to drive a car to get to the store to buy a DVD-ROM" was. It's just false over-extrapolation.
How it gets downloaded is another matter (see below).
PixelBoy: That is annoying, but it's only a one-time problem. When you use Steam client to download the game once, after that you can just back it up and use it later as you like. In some ways it's even more convenient than GOG installers. For instance, with GOG games I have to back them up twice, first as installers and then as installed folders to have them readily available. Obviously I prefer GOG for a number of reasons, but I can't see the lack of installers as such being a big problem, if games are otherwise DRM-free.
There are plenty of issues that arise. Eg, if you have to use an older OS whether through choice or necessity (no TPM = No Windows 11) and yet that client was locked to the newest OS (whilst the games ran fine on your OS), or perhaps something undesirable (extensive data harvesting) was introduced in a new version of a client that was bad enough to cause you to click "Decline" and it refused to install, clearly you wouldn't be able to download the game via a client even for the first time. Exactly why compulsory client and a multitude of browsers to choose from aren't the same thing.
And I speak as the person who created and is maintaining the
Epic Games That Work Without The Client thread, to say it's starting to become a massive pain in the rear to keep re-downloading, re-testing, etc, every new version of every game claimed to be DRM-Free due to stuff changing in patches. Oh look,
here's another new issue to deal with... The workload for actually maintaining a DRM-Free game in terms of being guaranteed DRM-Free patches or not very definitely isn't even on the same planet as DRM-Free offline installers.