OldOldGamer: I wander if that is plainly illegal how they managed to dig this out. It means very few people care enough to set up a case.
A possible analogy could be like VW selling engines that cheat emissions tests. You can have been fraud, but having a car that is within the limits is still end user responsability.
Car emissions tests aren't the same thing. Cars have to pass MOT, road-worthiness tests, environmental laws, etc, video games don't. A better analogy is this - I own the game Outrun 2006 on retail disc (a racing game based on "Outrun" arcade machines of the 1980's). You now cannot buy the game legally anywhere apparently due to the license with Ferrari expiring. This means the publisher of the game can't sell new copies of the game anymore. However, people who already own the game can continue to play it. We can even resell our discs 2nd hand on Ebay. We just can't buy a new copy from the publisher (eg for replacement discs).
The only stuff that can be ordered to be destroyed retroactively is counterfeit media. Licensing music / brands / soundtracks, etc, contracts expiring don't fall under that. They are a
distribution contract between the publisher and musician, etc, made during development. That's why you're also allowed to play games from developers / publishers who've gone out of business or read books from author's who've decided later on to pull all of their work from sale.
As for GTA 4's soundtrack, they got away with force deleting it from people's accounts simply because Steam's DRM & T&C's of service lets them get away with it. As Mueslinator said, DRM is ultimately about losing control of your own games and watering down owning a product into "renting a service" which comes laden with
"you must agree that ultimately we have total control over your games and can downgrade whatever content we like" style clauses.
Valve even call it the Steam
Subscriber Agreement:-
"2A. General Content and Services License The Content and Services are licensed, not sold. Your license confers no title or ownership in the Content and Services. For reasons that include, without limitation, system security, stability, and multiplayer interoperability, Steam may need to automatically update, pre-load, create new versions of or otherwise enhance the Content and Services and accordingly, the system requirements to use the Content and Services may change over time. You consent to such automatic updating" "Create new versions" + "forced updates" means they can forcibly downgrade
anything you've bought just as easily as upgrading it. You also don't own anything on Steam. Although everyone tries to claim that in every software EULA, the difference is multiple courts in several countries have ruled that physical media is owned (hence why you can resell 2nd hand games discs, DVD's, CD's, books, etc, on Ebay). And with GOG offline installers, although you can't resell them, you do get to own a local copy in a tangible sense of retaining "version control" that's just as immune to such retroactive downgrades as physical discs. Got a version that works as you want it backed up locally? It can remain "static" for life no matter who tries to do what on Internet "cloud" accounts.
However with Steam, there's a compulsory "layer" that sits between the game and you. It's that "layer" that basically gives publishers the ability to change or downgrade whatever they want, whenever they want from your Steam account (eg, removing a soundtrack / piece of artwork, censoring items, etc, or adding pay2win mechanics post-launch then making the gameplay much more grindy to 'encourage' you to spend more money to restore the pre-crippled gameplay).