CharlesGrey: ...I'm not sure where the whole "bad console port" talk comes from, because I found it to be near flawless...
xSinghx: It probably comes from the many people affected by issues your anecdotal experience didn't happen to encounter. Most of the recent negative reviews on Steam mention bugs and other technical issues.
It's not as if the developer has a history of stellar pc ports.
I'm not sure I'd consider 50+ hours of gameplay without a single technical problem as "anecdotal experience". Even if there are some problems, which for one reason or another I haven't encountered, it's still smoother and more stable than any other AAA/ AA game I've played in recent years. That's a far cry from a "bad port".
And the only Souls game known to have a questionable port is Dark Souls 1, which was apparently From Soft's first venture into the PC market ( and even that wasn't originally planned -- they only did the port, because PC gamers practically demanded their own version of the game ).
xSinghx: Yes the masses of people bitching about being banned inexplicably are just pussies - real men don't complain about that shit.
MikeMaximus: It's not inexplicable, it's either cheaters or people that have played with cheaters. And it's not really banning, it just limits your co-op and invasions to other people that are flagged.
That sounds about right. And those would be exactly the type of people to whine about their bans afterwards, down-rate the game etc.
I'm not even much into the online aspects of the game, but I'm glad they're doing something about cheaters. In a multiplayer environment cheating is a no-go, since it quickly ruins the fun for everyone else.