LiquidOxygen80: I would NEVER disassemble Lizzie on purpose! Defender, though, total accident. I was carrying a LOT of guns at the time and just whipped through. I'm still carrying Kongou, Lizzie, Chaos and Dying Night, matter of fact.
As for the trips, man, I always get corny with it before I shoot them and tell 'em they've been trippin' like a proper 80s flick one liner before I rigourously apply Lizzie to their faces. (Or Cottonmouth, depending on the situation.)
Got'cha - you had me worried there for a moment, possibly losing Lizzie that way. :)
I actually try to avoid using Lizzie too much as it drains all my ammo away so damn fast. ^^
But it got nothing on when my Crusher shotgun glitched out, and had a listed - and effective - DPS of 63.077... Emptied the 12-shot magazine in about 1 second. Say, you wouldn't happen to have Doom-Doom (Dum-Dums revolver)? From what I have been able to gather, you can either get Doom-Doom (way later in the game) OR Chaos AND Sir John Phallustiff (also way later in the game) in a single playthrough (or just Chaos, which is made as the easiest quest path to end up with).
Almost ironic that none of the weapons you mentioned can be placed on V's showroom wall in her apartment - whereas Skippy, a gun the game wants you give away, can be placed there. I have managed to collect all 18 of them (19, including Adam Smasher's legendary iconic Ba Xing Chong L-69 Zhuo smart shotgun - *phew*, that name is a handful! - though it doesn't have its own predefined slot).
I made some screenshots showing every icon, with name and wall slot (at the time I hadn't obtained Archangel yet, and didn't know the specifics on Smasher's gun). See attachments.
I got Chaos on my first run, and - after 7 15-minute attempts - managed to activate the quest to obtain Sir John on the current run. I agree on Cottonmouth, but there's just something about the sound Sir John can make when it hits the spot... Well, that and the fact running around clubbing people with a giant dildo is just so far out there, it just have to bring a smile to your face. ^^
Also saddened that Jackie could dual-wield his pistols, but V cannot - another missed opportunity by CDPR, to exclusively make Jackie's La Chingona Doradas dual-wieldable (is that even a word?).
Interesting what you say on quicker loading times - if the GoG installer can allow for skipping the intros like Steam already can, that'd be great.
Yes, I get the first-time warnings about seizures, but I know I'm not susceptible, and I don't need a reminder everytime I launch the game. How long does it take from pressing the .exe till you're
ingame (not just the menu) now, compared to before?
I tested on my system just now, and from default launch (no intro skipping mods) it took pretty much exactly 45 seconds. Despite all of Cyberpunks technical shortcomings, I'd say it really does launch fast for a 2020 game.