Posted October 25, 2014
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shane-o
I'm just a man
Registered: Jan 2011
From Australia
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TouchTilt
Buildanaut
Registered: Oct 2014
From Canada
Posted October 25, 2014
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Anyway, i hope that you guys manage to release this game, i won't kickstarter since i never do that but i'll buy it if it ends on Steam/Gog.
Edit: Removed some stuff, nevermind that.
KS is such a fickle thing, it's like playing the lottery. Plus we have a pretty niche game that isn't a post-apocalyptic-FPS-zombie-survival-shooter lol.
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Cyraxpt
ZzZzZz
Registered: Feb 2011
From Portugal
Posted October 25, 2014
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It also helps if there's some thread about your game on Neogaf since most websites grabs some stuff from there so it will be 2 in 1... that and getting a let's play from a famous youtuber.
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TouchTilt
Buildanaut
Registered: Oct 2014
From Canada
Posted October 25, 2014
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It also helps if there's some thread about your game on Neogaf since most websites grabs some stuff from there so it will be 2 in 1... that and getting a let's play from a famous youtuber.
I had mentioned Buildanauts on NeoGaf a month or so ago and then forgot about it. I need to update it. I'm more interested in Steam and GOG at this point - can't rely on KS.
Cheers.
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Cyraxpt
ZzZzZz
Registered: Feb 2011
From Portugal
Posted October 25, 2014
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I had mentioned Buildanauts on NeoGaf a month or so ago and then forgot about it. I need to update it. I'm more interested in Steam and GOG at this point - can't rely on KS.
Cheers.
Unfortunatly the best way to pass the greenlight barrier is through indie bundles since that will actually boost the votes (and i would be an hypocrite if didn't mention that i actually do that). Now gog, ufffff, that's a tricky one, there's that Community Wishlist but i doubt that it actually works, i guess that they get some feedback about indie games (outside gog environment) THEN they decide to release it here.
Mind you, i'm only posting this since it's something that i would like to discuss (the actual indie situation) and i'm actually thinking about making a thread about it...
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TouchTilt
Buildanaut
Registered: Oct 2014
From Canada
Posted October 25, 2014
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I had mentioned Buildanauts on NeoGaf a month or so ago and then forgot about it. I need to update it. I'm more interested in Steam and GOG at this point - can't rely on KS.
Cheers.
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Unfortunatly the best way to pass the greenlight barrier is through indie bundles since that will actually boost the votes (and i would be an hypocrite if didn't mention that i actually do that). Now gog, ufffff, that's a tricky one, there's that Community Wishlist but i doubt that it actually works, i guess that they get some feedback about indie games (outside gog environment) THEN they decide to release it here.
Mind you, i'm only posting this since it's something that i would like to discuss (the actual indie situation) and i'm actually thinking about making a thread about it...
When you say Indie Bundles do you mean Humble, Royale etc? I honestly didn't know that it was the best way these days to get Greenlit. So it sounds like a lot of titles then are pretty much done or are in Beta and offering their title in these stores in an effor to get Greenlit?
GOG - Yeah it's all new to me, but I'm interested in applying for the Advance Against Royalties indie program when we're a bit further along.
I think the 'golden age' is over though for sure. There's the bubble, and then it bursts, in any situation. But players are smart and high quality Indie games carry weight against the plethora of crap that's out there. :)
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Cyraxpt
ZzZzZz
Registered: Feb 2011
From Portugal
Posted October 25, 2014
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When you say Indie Bundles do you mean Humble, Royale etc? I honestly didn't know that it was the best way these days to get Greenlit. So it sounds like a lot of titles then are pretty much done or are in Beta and offering their title in these stores in an effor to get Greenlit?
For example: http://igbwiki.com/wiki/Indie_Gala_Greenlight_Bundle1
People buy those cheap and since they'll want their games on steam then they'll vote for it, in some sense, by allowing your game to be on that bundle your actual "revenue" will be the votes. The downside is that you'll have to divide the actual monetary revenue from that bundle with the other developers + the bundle maker share, since those are sold for 1~4$ you can already have an idea of how low your share will be (and consider that you will also lose potential buyers that could have bought your game directly through the store).
I think the 'golden age' is over though for sure. There's the bubble, and then it bursts, in any situation. But players are smart and high quality Indie games carry weight against the plethora of crap that's out there. :)
Well, it's good to see that developer still have hope for gamers but i honestly don't. Thing is, some good games get lost in the middle of the shovelware that gets released on Steam, i actually enjoy scavenging through that list (well, that indie thread over at neogaf helps me alot, i actually noticed your game there before you posted here) but i'm starting to put a stop on my buying frenzy, i already have alot of games to play and i just can't justify paying for new release titles (even if they look amazing) when i have that backlog to play first. I do add them to my wishlist and buy them later (usually on promotions, not going to lie). Using your own words, people want the next "post-apocalyptic-FPS-zombie-survival-shooter" so... ehh... But hey, i would NEVER - EVER would have guessed that minecraft would sell and see how far it has come (2.5 Billions? Jesus....), who knows, perhaps Buildanauts it's the next "Minecraft"! :)
Btw, i hope that i don't sound like a douchebag trying to demotivate (and trust me that i'm feeling bad because i feel like i'm kind of destroying someone dreams) i'm just being honest and like i said it's something that i would like to discuss with others.
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tarasis
Duck Dodgers
Registered: Sep 2008
From United Kingdom
Posted October 25, 2014
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Grargar
Insert cat to continue
Registered: Aug 2012
From Greece
Posted October 25, 2014
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Remember your computer will know if you don't back the KS!
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mcneil_1
Trauma Team Medic
Registered: Dec 2010
From New Zealand
Posted October 26, 2014
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Remember your computer will know if you don't back the KS!
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TouchTilt
Buildanaut
Registered: Oct 2014
From Canada
Posted October 26, 2014
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When you say Indie Bundles do you mean Humble, Royale etc? I honestly didn't know that it was the best way these days to get Greenlit. So it sounds like a lot of titles then are pretty much done or are in Beta and offering their title in these stores in an effor to get Greenlit?

For example: http://igbwiki.com/wiki/Indie_Gala_Greenlight_Bundle1
People buy those cheap and since they'll want their games on steam then they'll vote for it, in some sense, by allowing your game to be on that bundle your actual "revenue" will be the votes. The downside is that you'll have to divide the actual monetary revenue from that bundle with the other developers + the bundle maker share, since those are sold for 1~4$ you can already have an idea of how low your share will be (and consider that you will also lose potential buyers that could have bought your game directly through the store).
I think the 'golden age' is over though for sure. There's the bubble, and then it bursts, in any situation. But players are smart and high quality Indie games carry weight against the plethora of crap that's out there. :)

Using your own words, people want the next "post-apocalyptic-FPS-zombie-survival-shooter" so... ehh... But hey, i would NEVER - EVER would have guessed that minecraft would sell and see how far it has come (2.5 Billions? Jesus....), who knows, perhaps Buildanauts it's the next "Minecraft"! :)
Btw, i hope that i don't sound like a douchebag trying to demotivate (and trust me that i'm feeling bad because i feel like i'm kind of destroying someone dreams) i'm just being honest and like i said it's something that i would like to discuss with others.
I'll see if I can start a Builda-thead on Neo, or work towards getting that privilege :)
Anyway thanks for the feedback, it is appreciate!
Cheers.
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Cyraxpt
ZzZzZz
Registered: Feb 2011
From Portugal
Posted October 26, 2014
Errrr, offtopic but it's better not, i don't know the exact rules of neogaf (lurker here) but i do know that you cannot make threads promoting your stuff, at least not without mods/admin permission, be careful with that.
Edit: Use that thread made by Toma about indie games, release new footage or something to gain interest.
Edit: Use that thread made by Toma about indie games, release new footage or something to gain interest.
Post edited October 26, 2014 by Cyraxpt
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gandalfnho
Huntress
Registered: Dec 2009
From Brazil
Posted October 28, 2014
A new take on the city building game that swaps micro management for deck-building and extra servings of strategy:
Concrete Jungle
Concrete Jungle
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triock
Can You Face Your Fears?
Registered: Feb 2010
From Slovakia
Posted October 28, 2014
<span class="bold">WAS –The Hourglass of Lepidoptera– to the West</span>
S.R.L and Sekai Project want to bring WAS The Hourglass of Lepidoptera to the West so we're doing a campaign to do a remastered edition
Well, it's already funded, but I'm posting this anyway. :p
S.R.L and Sekai Project want to bring WAS The Hourglass of Lepidoptera to the West so we're doing a campaign to do a remastered edition
Well, it's already funded, but I'm posting this anyway. :p
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Gnostic
New User
Registered: Jun 2013
From Other
Posted October 28, 2014
Inxile is kickstarting a new stretch goal for Tormant in their own website.
Now it is 99% funded with 3 days to go.
https://torment.inxile-entertainment.com/
Now it is 99% funded with 3 days to go.
https://torment.inxile-entertainment.com/