misteryo: I'm skeptical about such a low funding goal. How much difference could that little money actually make?
TheDarkSlayer: Hi there, I'm the guy with a bad english and a funny hat that you probably saw in the video.
That 2500 dollars will only allow us to cover another 45 days of polishing and, since the campaign is going decently, we even hope to achieve a little more. In those 45 days there will be people like me (I write the dialogues) who will keep working and improving the game, but those people are currently working for free to let Icy happen. And on a 30'000 euros of total budget, 2200 more euros can be useful!
And we still have some funds, we just need some more to do a complete, refined and nice job. I hate to wait patches for months before playing a game and being a gamer, not only a guy that works in game development, I'd like to dispatch a fully playable game. And if we can achieve a little more, we will spend those money to carefully improve Icy's features.
Anyway, thanks to everyone that backed us, shared the campaign on their socials or even got interested in what we're doing.
About the DRM-free question, you don't have to worry. There are many ways to release a DRM-free version of the game and everyone willing to have a DRM-free version of the game will get it.
Backed! This is crowd funding that I like. Reasonable prices, reasonable delivery datdates, and doesn't take itself too seriously. A game that's largely done, looking for some money to put it over the finish line. Also, as a Linux user, I really appreciate the fact that Linux support its up front, and not some sort of stretch goal. I will never back another project with Linux as a stretch.