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Get ready for the comeback of an unforgettable RPG classic. Gothic 1 Remake is coming soon to GOG.COM!

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Titan Quest 2 looked decent, although very disappointed they are not using at least some elements of the iconic theme of the first game. The soundtrack was one of the best things about the first game. Using an iteration of the main theme for the promo materials would seem like a no-brainer to me. Apparently not.

Gothic Remake might be good. Having recently finished Gothic 1-3, I wouldn't mind revisiting the first game in a new coat of paint.

And very surprised by the Darksiders teaser at the end. Can't wait for a new game. Hopefully, it won't be just a remake/remaster, but a full-fledged sequel.
Post edited August 03, 2024 by idbeholdME
Graphically it does look impressive and more faithful to the original than their first "playable teaser" attempt (a couple creature designs still are way off and straight out of the LOTR movies like the goblins and especially the orcs, which currently look ultra-generic and nothing like their more unique and distinctively hairy 2001 counterparts) but I agree - it needs more than 4 minutes of cut together short gameplay clips to convince the established audience - this is supposed to be aimed at - that this won't turn out yet another "modernised" failure of a remake.

If, for example, the few women in the penal colony are portrayed as anything more than the Gothic equivalent of Immortan Joe's "wives" this immediately loses its credibility as a "faithful full remake of the original Gothic".
Post edited August 04, 2024 by VausG
Nyras Demo Gameplay
The original Gothic is graphically and its input methods short of a catastrophe to me... and there is not even a character selection screen... just the initial hero (same for ELEX). So it never made it into my collection, despite my high affinity for RPG. The remake on the other hand looks promising and it may be able to finally deliver the Gothic i truly enjoy.
Post edited August 22, 2024 by Xeshra
Counterpoint: Piranha Bytes games never had the need (or the budget, tbh) for character creation because story wise the protagonist was designed to be a certain kind of guy, while gameplay wise he was a blank slate with no skills at all you could train as you preferred.
Thanks!

Good to know it will come out on GoG as well :)
10 minutes of uncommented gameplay from the Nyras Demo
It could have been fine, if they worked on Gothic 4 reboot and showed a quest with some new NPCs.

But turning Gothic 1 upside down, completely rewriting existing characters, neglecting established guilds' attitude and messing up with well-known story does not feel right. :P
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AlexTerranova: It could have been fine, if they worked on Gothic 4 reboot and showed a quest with some new NPCs.

But turning Gothic 1 upside down, completely rewriting existing characters, neglecting established guilds' attitude and messing up with well-known story does not feel right. :P
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AlexTerranova:
My feelings as well.
Post edited August 28, 2024 by Moonbeam..
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AlexTerranova: But turning Gothic 1 upside down, completely rewriting existing characters, neglecting established guilds' attitude and messing up with well-known story does not feel right. :P
Care to elaborate on each of those alleged deviations?
From what I could gather (from interviews with Kai Rosenkranz and Reinhard Pollice) and am aware of the remake actually might be the first instance (maybe not the first... first, but certainly the first in a looooooooong time) of a "remake done right" (as in limited to a complete overhaul in the visual department while leaving everything else untouched resp. expand on selected aspects in a way that make sense and stays coherent with the original).
Post edited August 28, 2024 by Swedrami
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Swedrami: Care to elaborate on each of those alleged deviations?
Sure.

1. completely rewriting existing characters

Character traits, dialogues and roles of Ratford and Drax. You can run the original Gothic 1, talk to them and compare to the remake gameplay video.

2. neglecting established guilds' attitude

Why would Diego care ( or even know ) about their problems? And actually send us to help them?

3. messing up with well-known story

There is a similar questionable death of an NPC in the original game ( Old Camp guard Nek ). They could expand that quest instead.

4. turning Gothic 1 upside down

Those are only examples based on the video. I am pretty sure, the whole game is messed up in similar fashion.
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Swedrami: remake done right
In a true Gothic game you can rest in any bed, any time you want. In the remake you should complete a long quest arc to be allowed to sit by a fire. ;D
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Swedrami: as in limited to a complete overhaul in the visual department while leaving everything else untouched resp. expand on selected aspects in a way that make sense and stays coherent with the original
Based on the available facts ( like this and previous videos ), it is exactly the opposite. The remake mimics Gothic visual style to some extent, but the game itself is very different from the original.
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Swedrami: Care to elaborate on each of those alleged deviations?
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AlexTerranova: Sure.

1. completely rewriting existing characters

Character traits, dialogues and roles of Ratford and Drax. You can run the original Gothic 1, talk to them and compare to the remake gameplay video.

2. neglecting established guilds' attitude

Why would Diego care ( or even know ) about their problems? And actually send us to help them?

3. messing up with well-known story

There is a similar questionable death of an NPC in the original game ( Old Camp guard Nek ). They could expand that quest instead.

4. turning Gothic 1 upside down

Those are only examples based on the video. I am pretty sure, the whole game is messed up in similar fashion.
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Swedrami: remake done right
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AlexTerranova: In a true Gothic game you can rest in any bed, any time you want. In the remake you should complete a long quest arc to be allowed to sit by a fire. ;D
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Swedrami: as in limited to a complete overhaul in the visual department while leaving everything else untouched resp. expand on selected aspects in a way that make sense and stays coherent with the original
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AlexTerranova: Based on the available facts ( like this and previous videos ), it is exactly the opposite. The remake mimics Gothic visual style to some extent, but the game itself is very different from the original.
Should be all moot for the simple fact that all we have seen in (extended) motion thus far is from the Nyras Demo which - and the devs stressed that at every opportunity - is completely separate from the actual, Nameless Hero-fronted Gothic storyline of the to-be-released game.

The Nyras Demo is also a fairly old build from almost exactly 12 months ago, and they went through a couple revisions in all departments (characters, quests, etc) since then.
Post edited August 28, 2024 by VausG
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VausG: Nyras Demo which - and the devs stressed that at every opportunity - is completely separate from the actual, Nameless Hero-fronted Gothic storyline
The actual problem is not Nyras, but the neglection. To the original characters, guilds, their relations and attitudes. And to all the small details, which make the original Gothic game great.
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VausG: a fairly old build from almost exactly 12 months ago, and they went through a couple revisions in all departments (characters, quests, etc) since then
So, they have taken wrong direction from the start. And they have nothing to show us now.
Post edited August 28, 2024 by AlexTerranova
That demo looks like something they threw together to roughly show the game, and yes 12 months is a lot in dev time (New Vegas was developed in 18 months) if the game isn't stuck in development hell, which as far as we know, isn't the case of Gothic

But regardless, there will be some changes here and there yes, I don't expect a 1:1 recreation of even the minor characters
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Memecchi: That demo looks like something they threw together to roughly show the game, and yes 12 months is a lot in dev time (New Vegas was developed in 18 months) if the game isn't stuck in development hell, which as far as we know, isn't the case of Gothic
Vegas was also basically just a mega mod for Fallout 3 though. Same engine, same tools, same pretty much everything. It was just a matter of filling the mold with new content. They have to make the mold from scratch here.