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Explosions, romance, and sports - now on Linux!

While everyone’s enjoying their holiday preparations and gift shopping outings, our Product team was busy getting a bunch of Linux installers for Codemasters games up and running to deliver to your loving gamer arms. The titles we’ve got for Linux are 100% functional on Ubuntu 14.04, as well as Mint 17.

The games you can now enjoy on your penguin-tastic platform of choice are:

Cannon Fodder

A title you may remember from the times of Amiga or Sega Genesis gaming, this game will have you guide your squad through various scenarios and encounters, completing objectives and eliminating foes. Be warned, though - it does get quite challenging at later levels!

Cannon Fodder 2

Played the original? Survived? The Codemasters crew wants to finish you off in the sequel. The soldiers of Cannon Fodder have been kidnapped by a squad of aliens. Can you save a foreign world from invasion? Probably not, but give it a go anyway!

Leisure Suit Larry

With a suit that’s been out of style since before it was made and determination to get all the bodacious babes on the block, this classic is a risque point-and-click adventure that fans of dirty humor will enjoy.

Sensible World of Soccer 96/97

Or football, as we call it on this side of the pond. Take a shot at training or playing for your very own team of world-class sportsmen or local underdogs from almost a decade ago. Pixellated stats, exciting stick-figure plays, and one button that covers all your in-game needs. Need we say more?





Still not enough Linux for you? Check out almost 400 other Linux games available in our DRM-free catalog!
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eiii: But I somehow must have set my operating system preferences wrong on GOG. I got all the notifications for the El Capitan Mac updates, but I did not get one for these Linux updates. :P
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Klumpen0815: Same here.
Linux user and getting all Mac updates but none for added Linux versions.
Same here. Just in case, I checked my Orders & Settings > Store Notifications. Every box is ticked, but I see no alert, no blue circle, no Updated list.
The Linux icons does appear in these games, though.
Also, while looking for these games, I noticed Falcon AT and Falcon Gold are not listed as Linux games in my Library (yet you can download the Linux version). This is even weirder once you consider Falcon (the main title of this 3 game pack) is listed correctly as a Linux game.
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boltronics: The real news will be when Galaxy is out. If It's been saying "coming soon" for what, almost 2 years? Please focus on what you have promised, rather than what you didn't promise.
Kind of hard to be 2 years when Galaxy has only been out a year, and only like 6 months from when the beta began. A Linux version probably won't happen to some time early next year, GOG has a good amount still to work out on the Windows version and your experience will most likely be all the better for it. So be patient,
Post edited December 19, 2015 by BKGaming
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FakhriAsen: Also, while looking for these games, I noticed Falcon AT and Falcon Gold are not listed as Linux games in my Library (yet you can download the Linux version). This is even weirder once you consider Falcon (the main title of this 3 game pack) is listed correctly as a Linux game.
Fixed.
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Treasure: Anyways, congrats for the new linux versions and I'd also like to ask a favor from you gog - could you please make installers in the deb format as well? (the sh installer took its time just to launch the installer itself...)
I’m working on it ;-)
./play.it, for Debian gamers (and their Ubuntu friends)

Feel free to suggest games you would like to see added to the project!
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JLH: Give us dirt 3 please! Or at least bring back Colin Mcrea 2005. :)
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Wishbone: You can forget about any driving game that's been pulled ever returning. It's usually (certainly in the case of Colin McRae) because the publisher's licensing deal with the car manufacturers has expired, and they are not going to renew it.
that's a bummer. we need a good realistic rally game badly. as for sports I wish ea would bring the older tiger woods golf games (2004-2008) here immediately.
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Treasure: Anyways, congrats for the new linux versions and I'd also like to ask a favor from you gog - could you please make installers in the deb format as well? (the sh installer took its time just to launch the installer itself...)
Could you elaborate on this a bit, please? I've ran our .sh files for a variety of games, big and small, on my Mint 17 system and I never had an issue with the .sh files taking too long to initialize.

Can you let us know how long this takes and does this occur with every Linux version for you?
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vv221: I’m working on it ;-)
./play.it, for Debian gamers (and their Ubuntu friends)

Feel free to suggest games you would like to see added to the project!
Thanks for giving me the link to this! I had seen your gogmix before admittedly, but hadn't understood that its point is to convert sh files to deb files via scripts (I probably didn't look well enough) and also to extract some windows installers (e.g. Caesar 3) into deb installers.
That latter part also looks rather interesting as I tried to install a couple gog windows installers on my Linux Mint virtual machine via wine, and received runtime errors on install, and when I tried to uninstall them (the one game ran decently enough, the other -a dosbox game-not so much), I also received runtime errors and the uninstalling wasn't performed, so I'm stuck with these on my disk if I don't remove their folders by hand... Anyways, tl'dr, while I don't have a specific game in mind, I'd encourage you to write innoextract scripts for more gog windows installers -especially of dosbox games which don't have a Linux installer here (Wolfenstein 3d for example), the files of which should normally run on linux via dosbox, since dosbox has a linux version.
Anyways, I will probably try to convert an sh file and a windows installer into a deb tomorrow and see how this goes. Thanks again for your effort in making these scripts available! :-)

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JudasIscariot: Could you elaborate on this a bit, please? I've ran our .sh files for a variety of games, big and small, on my Mint 17 system and I never had an issue with the .sh files taking too long to initialize.

Can you let us know how long this takes and does this occur with every Linux version for you?
It was probably a false alarm. Here's the whole story though: Well, I installed Softporn Adventure (don't judge, it was the smallest installer that I saw at the time) a few days ago, and it took half a minute from the moment I double clicked the sh after setting it as being able to run as an executable until I saw the options "run", "run in terminal" etc, and another half a minute since I pressed run until I saw the installer, and also 15 seconds from the moment I accepted the eula till I saw the options about the shortcuts. This with a 5mb installer, so I judged it took its time in comparison to its size -I'm used to waiting more than this on windows installers, but only if they're bigger than 100mbs, otherwise they launch if not immediately (the 5mb sort) a bit less than 30s (the 50mb sort).
However, I installed earlier today Bio Menace (thanks for the linux version on this one!) and Akalabeth, both small sized installers, and the sh files ran just fine without much delay this time around, so I guess it was a one-time thing, so you don't need to worry. Also, -as always happens in customer service (from what I've heard), everybody remembers the most important part last- I did all this stuff in a Linux Mint 17.3 Cinammon 32-bit virtual machine hosted by VMWare Player in a Windows 7 host (here are the system specs of said host -I allocated 1.8 GBs of RAM to the virtual machine, since that's a pretty decent amount of ram and less than half of my total), so maybe my pc was more "tired" at that time and less earlier today and if I tried in a machine with the os installed normally and not through a vm I wouldn't encounter this in the 1st place. Anyways, sorry for worrying you - I'll just use the relevant scripts from now on if I want to make deb files...
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Post edited December 21, 2015 by Treasure
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Treasure: I had seen your gogmix before admittedly, but hadn't understood that its point is to convert sh files to deb files via scripts (I probably didn't look well enough) and also to extract some windows installers (e.g. Caesar 3) into deb installers.
My fault, this project is really in dire need of a better presentation ;)

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Treasure: I'd encourage you to write innoextract scripts for more gog windows installers -especially of dosbox games which don't have a Linux installer here (Wolfenstein 3d for example), the files of which should normally run on linux via dosbox, since dosbox has a linux version.
I’ll keep that in mind, I still have some DOSBox games that my project doesn’t support yet.

The scripts for DOSBox games are usually easier to write than those for WINE games, so if you know a bit of shell you might be able to adapt one of them to your games. If you try to do so, please keep me tuned!
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vv221: I’ll keep that in mind, I still have some DOSBox games that my project doesn’t support yet.

The scripts for DOSBox games are usually easier to write than those for WINE games, so if you know a bit of shell you might be able to adapt one of them to your games. If you try to do so, please keep me tuned!
First of all, thanks for accepting my feedback. Secondly, I'm not sure what you mean by "knowing shell" - it probably means knowing my way around script writing and such stuff, but I can't be certain. I'm actually rather newb to linux in general -I started playing around in my virtual machine running linux mint a couple weeks ago, and I'm still discovering new stuff. Fyi, I tried the scripts for the windows installers of Teenagent and Gobliiins and the linux installer of BASS. The latter two ran just fine, but Teenagent said something like "Teenagent.dat is missing-get it on scummvm.com" -I'm not exactly certain though how I could do this (didn't see an obvious way), but at any rate since the other script for the windows installer of Gobliins worked fine, I don't mind that this one didn't.
On another note, I also discovered today how innoextract (which I ended up installing since it was instructed so in the scripts) works (thanks to some googling too)-I thought it would be more complicated than just opening the terminal from the folder where the installer is in and writing innoextract installer_name.exe ! So, partly thanks to innoextract getting installed by these scripts, I managed to also extract the windows installer of Ultimate Doom and, after quite some googling around, I managed to get the wad working under Chocolate Doom (which originally included the shareware version, so I also had to find where the wad of that one was, and replace it with the one found in the extracted gog installer) - so I can now play the full Ultimate Doom on Linux! :D
At any rate, I highly appreciate the fact you make the trouble to help other people by removing the normal hurdle someone with little technical knowledge on this stuff would normally encounter. Keep up the good work! :-)
Post edited December 22, 2015 by Treasure
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Treasure: I did all this stuff in a Linux Mint 17.3 Cinammon 32-bit virtual machine hosted by VMWare Player in a Windows 7 host (here are the system specs of said host -I allocated 1.8 GBs of RAM to the virtual machine, since that's a pretty decent amount of ram and less than half of my total), so maybe my pc was more "tired" at that time and less earlier today and if I tried in a machine with the os installed normally and not through a vm I wouldn't encounter this in the 1st place. Anyways, sorry for worrying you - I'll just use the relevant scripts from now on if I want to make deb files...
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Ah, so it was all in a virtual machine so that maaaay have something to with the slowness :)
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JudasIscariot: Ah, so it was all in a virtual machine so that maaaay have something to with the slowness :)
Possibly -however most of everything else I tried (browsers, native linux games etc) ran just fine. Admittedly, I didn't try running games that would require more than 1.8 gbs of ram (those wouldn't play on a windows pc with that amount of ram either) nor I kept way too many processes open, plus the other sh installers I tried so far didn't have this delay (and also after the game was installed it ran fine as well), so it was a one-time thing as I said. The fact that I used a virtual machine did probably play a role in that inital delay, but I'm not certain how major of a role...
Post edited December 22, 2015 by Treasure
any chance of operation flashpoint returning?
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jabotinsky1948: any chance of operation flashpoint returning?
Hope for that, too. But the Codemaster Linux deal is a killer one. GOG should always do that once other games and etc get penguinized :P
Can't say I didn't have fun playin OP Flashpoint on the 360 the other day. My first online game in ages!