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With our Spring Sale in full bloom, we have a surprise for you! Now you can get a chance to win one of 120 selected games thanks to our colorful Spring Sale Contest!

To participate, just let us know in the comments what have you learned from a video game that has helped you in real life?

Be sure to enter your comment before the contest ends on April 1st 2021, 6 PM UTC.
English language from point & click adventure games.
From Valiant Hearts I remembered this one, hope never to use it: "The only defense against a gas attack (before masks were introduced) was to cover the nose with a urine-soaked handkerchief. Urine reacts with chlorine directly in the handkerchief to form less noxious products, limiting the effects. it was not the most hygienic solution but it was always better than a lung-full of hydrochloric acid."
Great game btw
I work as a software developer. From Lemmings, I’ve learnt to carefully analyze the problems I stumble upon, and then plan the correct actions to take in order to solve those problems.

I remember waking up in the middle of my sleep because I had just come to the solution of one of the “Tricky” levels of Lemmings. Still today, I wake up in the middle of the night with new approaches to solve my day-to-day work problems. Which, of course, is not healthy at all, but it makes me remember of Lemmings with a smile.
Pirates Gold taught me maths in terms of percentages for dividing the loot. The game also taught me the geography of the Caribbean that was mostly still relevant today.
From games like Civilization (since the first one) and other TBS games i learned to control myself, take rest from time to time and remember to eat something.

I also applied this to my job years later .Thankfully, or i would be blind today :S
the original Deus Ex: when I was a kid I figured the usual stuff about people with different affiliations as rather one big blob with their associations, but the sub faction of majestic 12 within the illuminati taught me how group associations aren't a singular collective blob, but sub-factions within sub-factions down to even the individual level that have their own interest that working with relatively like minded people helps to get or at least to get something close enough to compromise.

The greatest mistake you can make in groupings is thinking them as a collective blob, instead of understanding they are individuals who happen to share something as an notable trait but they are not that singular trait. even if you were to withness some sort of illuminauti meeting, while they'd have things that make them a part of that group, philosophically, culturally, etc.
They still have meetings to discuss things because they'd have internal arguments over things, if groups were to completely agree with each other 100% of the time, then having meetings and conventions would be pointless. It made real world politics easier to understand when a broad political "group" seems to do contradictory actions, because of sub groups or even just individuals in the same "faction" not agreeing with how something is done, either going too slow, too fast, or wanting a different action entirely done.
Attachments:
Teamwork makes the dreamwork. you can get more things done faster when people work together

but puzzle games helps a lot with memory and thinking skills so those help a lot almost a core function
Well, i learned more english ffrom games than school.
To play Ultima VII i bought a translation dictionory above 100.000 words content and even that had not all words.

My PC Skills (bulding my own PC from parts, setting all up (Hardware/OS/Internet) come fundamentaly from gaming.
Build all my PCs since the early 90s.

Knowledge about history beyond schoolbooks i.e. from games like "Buzz Aldrins Race into Space" that teached me 100 times more than School about the Space Race, Spacecraft etc. and i would never know anything about Asia (like the Chinese 3 Kingdoms, the Sengoku Jidai, any folklore) past the Opium War and the Atomic Bomb.

There are many games that spark curiostiy about stuff you would never heard of, never learned about otherwise...
I learnt what a pulley is with Day of the Tentacle, back in the 90s. Never forgotten it since. Has this helped me in my life? No...but I now know what a pulley is.

However, video games, in general, have helped me greatly through a difficult period of my life. Coincidentally, also in the 90s, during my teenage years.

Take a bow, Video Games.
Post edited March 24, 2021 by EasyGamer
True heroes always start their career killing vermin in a basement. All hail our mighty exterminators!
I have two:

I grew up playing the King's Quest adventure games and I always get comments on my typing speeds and I always point to those games for teaching me how to type fast (the older ones that required you to type in commands).

The Elder Scrolls III: Morrowind was my first western open-world RPG and it amazed me. I was also direction-ally challenged going up but due to Morrowind's lack of proper mapping/compasses for quests like later Elder Scrolls games had Morrowind taught me how to tell what directions north, south east and west were.
I learned that overconfidence is a slow and insidious killer.

Being confident and realistic at the same time can help you a lot IRL.
Post edited March 24, 2021 by Genocide2099
Contingency and patience.

A massive list of strategy, resource management, 4x games have instilled the scale of contingency in everything we do.

To reach any particular end goal, the next step you take will determine the step after and the step after. You can't make a choice at the start that will automatically lead to a certain end point. There are lots of contingent steps in between.

The patience comes about because you just know that at some poitns it's all going to go to shit and you'll have to keep re-adjusting,and to accept it, prepare where you can for it.
i love gog.com i need games
Rimworld taught me that no matter how good things are going or much you prepare something random can destroy it all. From that it's best to quell expectations or always be disappointing.