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Snowslinger: Can someone educate me on this? Why sell EGS drm games and not just sell drm games directly? How is that any different? With GOG selling EGS games where is the incentive for the devs/pubs to sell drm free? This sounds mighty weird, but perhaps I do not understand it fully. Can somone give me a simple explanation or some link? Thx in advance.
There is no difference at all.

It's just semantic word games.

GOG is trying to sell DRM'ed games, whilst (they hope) fooling enough of their customer base into thinking somehow their acts of selling DRM'ed games is not actually selling DRM'ed games, even though it is.

Surely GOG hopes that such semantic word games will help to minimize the backlash over them selling EGS-DRM'ed games on GOG.

And given the relatively low-levels of backlash that they've received on this issue, their strategy seems to be working, tragically.
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Time4Tea: Hi BKGaming. I think one very important thing to clarify is that, as far as I understand it, GOG is going to be providing technical support for DRMed EGS games sold via Galaxy. I believe that was announced previously and If true, then it seems clear that it is not as simple/innocent as Galaxy being used as a unifying 'proxy' interface for the EGS store, but it indeed represents GOG selling and making money from DRMed games. It is almost inconceivable that GOG would provide technical support for games unless they are themselves taking a cut of the sale.

That would essentially mean the whole thing is basically a front to allow GOG to profit from DRM, which goes against the store's founding principles.
My response to that would be that GOG said GOG.com would be DRM free and not sell DRM games, which is still true with this announcement. They never claimed they would not have a separate store that offered DRM games and GOG Galaxy Store is a separate store from GOG.com, that also includes GOG.com games. This is a key distinction. I'm not sure why it matter if they make money off this (and let's be real with EGS taking only 12% the profit margins are tiny).

If they spun off a new website called gogdrmgames.com or something entirely different would this be any different? Would people still complain? Or are they complaining because it exist in Galaxy? Is the possible fact that they are making money money from DRM games really that big of a deal? I don't remember them them ever really making that deal with users.

More like users are are placing very high and unrealistic expectation on a company trying to do business... when it technically not even their own games with DRM, but another stores games they are (possibly) profiting slightly off of. If this leads to greater store unification and possible one license across all stores someday, that well worth the price to pay in my view.

This doesn't impact me at all though, I'll do what I always do. Buy what I can't wait for on whatever store that has it, wait for a GOG release for everything else and double dip when the stuff I bought else where comes here on sale.
Post edited August 24, 2021 by user deleted
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Imo, if GOG/CDPR are dead set on making money through DRM (which they certainly seem to be), then they should absolutely start a second store to sell DRM and make a very clear distinction between that store and GOG. Different name, different branding, team, P&L, completely separate user accounts/libraries. Make it very clear inside Galaxy that one store is strictly DRM-free and the other, newer one sells DRMed products.

It might be clear for you that the Galaxy store is separate from GOG, but in many users' eyes, Galaxy and GOG are one and the same. I'm not sure I see the distinction, tbh, when the development of Galaxy has been funded by profits from the GOG store and it appears to all be under the same team/P&L.

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It's unrealistic to expect GOG to stay true to the founding principles it was built on and that allowed it to grow and be successful in the first place?
Post edited August 24, 2021 by Time4Tea
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Time4Tea: That would essentially mean the whole thing is basically a front to allow GOG to profit from DRM, which goes against the store's founding principles.

Precisely. It's yet another example of GOG trying to push the boundaries of what they can get away with. They are testing the water before taking the next incremental step away from being truly DRM-free.
Hello there.

Sometimes it might be beyond one's capabilities and/or efforts to instil critical cerebration, founded upon logical deduction and humble wisdom and thus they should keep to their own kind, lest they are ridiculed by ignorant indignity and pompous indifference.

What I mean to say is that appeasement of certain dubious stances can be mistakenly received, by the opposition, as validation of inaction, degrading into a fool's errand, searching a golden mean that scores hundreds of miles away from were a sensible man would stand.

In other words keep rocking at the sensible direcion and calling a spade a spade mate.

Cheers!
Post edited August 24, 2021 by FateIsOneEdge
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Honestly this sounds as unconvincing now as it did in the old thread linked to in post #2. Literally no-one except GOG staff see Galaxy as "a completely separate store to GOG.com" any more than anyone calls GalaClient "a completely separate store to IndieGala" or itch.io's app "a completely separate store to itch.io" or the Steam client "a completely separate store to store.steampowered.com". They aren't "ring-fenced" in any business sense of being run by different sub-companies, they file the same tax bill, run by the same staff from the same office, etc. It's literally called "GOG Galaxy" that's downloaded from gog.com. Simply removing the website's .com and claiming that's all that makes it a different store is like saying Microsoft and microsoft.com are two completely different entities.

It's just silly semantic wordplay that sounds more like GOG have already privately decided to start selling DRM'd games, know the sh*tstorm it would cause with many GOG customers, but can't think of any way of publicly justifying it beyond passing off one store + a client as "two totally separate stores"...
Post edited August 24, 2021 by AB2012
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Time4Tea: It might be clear for you that the Galaxy store is separate from GOG, but in many users' eyes, Galaxy and GOG are one and the same. I'm not sure I see the distinction, tbh, when the development of Galaxy has been funded by profits from the GOG store and it appears to all be under the same team/P&L.
It's pretty clear from the fact that the stores are separate even within Galaxy. There is a GOG Galaxy Store and GOG.com store. Spinning off an entire staff team, support team, etc is very unrealistic, when the amount of money to be made is tiny to begin with unless you want to go the EGS route and blow a butch of money and not turn a profit for years just to compete with Steam. Not realistic for GOG or CDP for that matter. What does it matter if GOG funds this or not or another store? It's all coming from the same pocket book in the end ie CDP... the parent company. No different then sales of the Witcher or Cyberpunk funding GOG.

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Time4Tea: It's unrealistic to expect GOG to stay true to the founding principles it was built on and that allowed it to grow and be successful in the first place?
No it's fine to hold them accountable in confines of the GOG.com store where this principles were made, it unrealistic to carry those principle to other projects outside of GOG.com like Galaxy or to expect them to adhere to that even when it's separate from GOG.com store.

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AB2012: Honestly this sounds as unconvincing now as it did in the old thread linked to in post #2. Literally no-one except GOG staff see Galaxy as "a completely separate store to GOG.com" any more than anyone calls GalaClient "a completely separate store to IndieGala" or itch.io's app "a completely separate store to itch.io". They aren't "ring-fenced" in any business sense of being run by different sub-companies, they file the same tax bill, run by the same staff from the same office, etc. It's literally called "GOG Galaxy". Simply removing the website's .com is like saying Microsoft and microsoft.com are two completely different entities. It's just silly semantics that sounds more like GOG have already privately decided to start selling DRM'd games, know the sh*tstorm it would case with many GOG customers, but can't think of any way of publicly justifying it beyond passing off one store + a client as "two totally separate stores"...
None of those clients tend to be a unified store front and client for all stores. GOG Galaxy aims to be just that. That's the key difference. Should they have possibly went the Steam/Valve route and separate client branding from GOG branding? Maybe.

But they do separate both stores within the client itself...
Post edited August 24, 2021 by user deleted
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AB2012: Honestly this sounds as unconvincing now as it did in the old thread linked to in post #2. Literally no-one except GOG staff see Galaxy as "a completely separate store to GOG.com" any more than anyone calls GalaClient "a completely separate store to IndieGala" or itch.io's app "a completely separate store to itch.io". They aren't "ring-fenced" in any business sense of being run by different sub-companies, they file the same tax bill, run by the same staff from the same office, etc. It's literally called "GOG Galaxy". Simply removing the website's .com is like saying Microsoft and microsoft.com are two completely different entities. It's just silly semantics that sounds more like GOG have already privately decided to start selling DRM'd games, know the sh*tstorm it would case with many GOG customers, but can't think of any way of publicly justifying it beyond passing off one store + a client as "two totally separate stores"...
When the EGS store option will be out of beta for Galaxy a Galaxy user will be able to select which store is available under the app, which one will be shown or which shall be the default one, because there will be al least two. So It is true, Galaxy will be something different to what the browser GOG store is.

I believe that's what he means

And the examples of the itch.io or IndeGala Clients are not valid preciselly because they only offer games for their own store. o, for now those clients are the same store in the browser or in the client.

And considerng that Galaxy does not exist for any user do not what to use it, the EGS selected /curated store won't exist for the former user or even for any Galaxy user who do not want to see or use it.
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USERNAME:AB2012#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:20#Q&_^Q&Q#Honestly this sounds as unconvincing now as it did in the old thread linked to in post #2. Literally no-one except GOG staff see Galaxy as "a completely separate store to GOG.com" any more than anyone calls GalaClient "a completely separate store to IndieGala" or itch.io's app "a completely separate store to itch.io". They aren't "ring-fenced" in any business sense of being run by different sub-companies, they file the same tax bill, run by the same staff from the same office, etc. It's literally called "GOG Galaxy". Simply removing the website's .com is like saying Microsoft and microsoft.com are two completely different entities. It's just silly semantics that sounds more like GOG have already privately decided to start selling DRM'd games, know the sh*tstorm it would case with many GOG customers, but can't think of any way of publicly justifying it beyond passing off one store + a client as "two totally separate stores"...#Q&_^Q&Q#LINK:20#Q&_^Q&Q#
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I'm very much with AB2012 on this - it all sounds highly unconvincing. Why is GWENT being sold on the GOG.com store then and not just on the 'GOG Galaxy' store? Especially since it requires Galaxy to run anyway (I believe)?

If what you say is true then presumably they should be able to shift the Cyberpunk Piggyback Interactive Map off of GOG.com too and only sell it on Galaxy?

(both of these are DRMed products that do not belong on GOG.com)
Post edited August 24, 2021 by Time4Tea
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Being able to launch other games from other stores does not make the client "another store" any more than it does for playnite or DOSBox Game Launcher. Calling it a "separate store" is so wafer thin it's transparent when if you were to list all the games sold exclusively by Galaxy (ie, that you can't buy on gog.com) and you've basically got Gwent and about a dozen Epic titles... That's it...

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Gudadantza: And considerng that Galaxy does not exist for any user do not what to use it, the EGS selected /curated store won't exist for the former user or even for any Galaxy user who do not want to see or use it.
So what people are calling "a store" is basically a filter setting?...
Post edited August 24, 2021 by AB2012
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Snowslinger: But how is it different from selling drm games directly? This I do not understand. Why release drm free if you can buy drm through galaxy? Doesn't make sensw to me at all.
Basically it's just so that stooges like BKGaming can still try to bullshit people that nothing's changed when everything has.
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Yeah, creating a client (Galaxy) for a store (GOG.com) then selling Epic Store's games via Galaxy in exchange for a small cut (basically glorified 'affiliate links' embedded on a client level), then calling a "Hide GOG / Epic Games" toggle filter for that client "a second store" is... not very convincing...

Edit: I'd also love to see a full list of Epic games sold on Galaxy but not gog.com so we can gauge the size of this "totally not gog.com store"...
Post edited August 24, 2021 by BrianSim
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AB2012: Being able to launch other games from other stores does not make the client "another store" any more than it does for playnite or DOSBox Game Launcher. Calling it a "separate store" is so wafer thin it's transparent when if you were to list all the games sold exclusively by Galaxy (ie, that you can't buy on gog.com) and you've basically got Gwent and about a dozen Epic titles... That's it...

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Gudadantza: And considerng that Galaxy does not exist for any user do not what to use it, the EGS selected /curated store won't exist for the former user or even for any Galaxy user who do not want to see or use it.
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AB2012: So what people are calling "a store" is basically a filter setting?...
You wil able to select/mark/unmark/switch which store will be available into Galaxy under options. I can't be more explicit because I do not run the beta and the option for now is sparse and barebones. So I guess it will be something more complex tha a filter itself.
Post edited August 24, 2021 by Gudadantza
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Breja: Basically it's just so that stooges like BKGaming can still try to bullshit people that nothing's changed when everything has.
I highly suggest you cut it with the pseudo insults, I have not insulted you at all. Second, I take an objective look at these things and try to see the reason for such actions. I have called out GOG plenty of times in the past for stuff I felt they crossed the line on (see Galaxy being bundled with installers and countless other things) and I have no problem speaking up and relaying your guys messages to GOG directly (as I have done before).

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AB2012: So what people are calling "a store" is basically a filter setting?...
No the new store is complete redesign, but I do kind of hope it becomes the main store for both with a filter setting to filter out EGS games as it has much better filters and looks way better IMO.
Post edited August 25, 2021 by user deleted
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AB2012: So what people are calling "a store" is basically a filter setting?...
Yes, it's basically the equivalent of selling both DRM-free and DRMed products, but labeling which is which.

"Why Sir, it's perfectly ok for us to sell meat products in a vegan restaurant. We clearly mark which products contain meat and you don't have to buy them if you don't wish to ..."
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Time4Tea: I'm very much with AB2012 on this - it all sounds highly unconvincing. Why is GWENT being sold on the GOG.com store then and not just on the 'GOG Galaxy' store? Especially since it requires Galaxy to run anyway (I believe)?

If what you say is true then presumably they should be able to shift the Cyberpunk Piggyback Interactive Map off of GOG.com too and only sell it on Galaxy?

(both of these are DRMed products that do not belong on GOG.com)
The store is in beta and isn't out yet... and beyond that there is the argument to be made as to what is truly DRM or not. Some consider this to be DRM, others do not. Both arguments have some merit IMO.