Pheace: What does it matter that it's "complicated" when even their own games are using it.
JMich: 1) It's not their games. It's CD Projekt's game.
2) CD Projekt is not the only publisher of the game. Selling something in a territory where there's a different publisher with a different price scheme may be viewed as a hostile practice. If you recall, Nordic Games were removed due to that reason when regional pricing was introduced.
Please, it's a convenient division to make but nothing more, they're essentially the same company, just different divisions. The point is, this was as uncomplicated as it could have been, and they still didn't end up doing it.
Is there any point after that in expecting them to hold or push for a different standard for companies they aren't even directly related to? It's hypocrisy at best.
The publisher matter was entirely in the company's control. And yes, I do not make that distinction. They clearly used GOG as a main point of sale and GOG let them. Of course they did, it's their own company. So at this point, either they are forced to comply with standards they don't agree with by their affiliates, meaning any standards people expect from them are simply beholden to another party and easily forfeited when it suits them, or GOG changed their stance on it on their own volition and decided to go with what was best for the company as well as likely for the future of GOG, despite grumblings of the fanbase.
Pheace: That said though, given that the Witcher 3 has regional pricing, is there really any merit in discussing regional pricing anymore? What does it matter that it's "complicated" when even their own games are using it.
Gersen: They talked about that when Witcher 3 was originally released, basically they (CDPR) are tied to the retail price; to be able to sell in retail the digital version must have the same price than the retail one (at least at the beginning).
So if the retail version uses regional pricing (and it's something decided by the distributor not them) then the digital one must follows. That's the same for all publishers and, at lest for AAA games, retail is still too important for them to be able to go digital only.
This is understandable, though still a result of their own choices when selecting a publisher. And I realize a game as grand as Witcher 3 is big enough to have to deal with the physical retail as well and the annoyances like regional pricing that come with it, but that does not mean GOG has to roll over and join that. They could have excluded the regionally higher priced regions for instance, or kept the (same) price for regions that had lower region pricing in physical retail.
"Complicated" amounts to profitability. There were choices available, but most of them would lead to a loss in profit. Of course, profitability is why we have regional pricing to begin with.