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Why can cars reach 150 km/h and above when some streets are limited to 40 km/h? What a hassle.
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kmanitou: Why can cars reach 150 km/h and above when some streets are limited to 40 km/h? What a hassle.
Silly analogy. If there were no legal reason why you couldn't drive 150 everywhere, but on some streets your car randomly limited itself to 40, you'd probably be pretty annoyed.
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StingingVelvet: High framerate is one of those things you have to experience. If you play a game at a consistent 120+fps, like Dishonored or Outer Worlds, and then immediately play a game locked to 60, you immediately notice how much worse it "feels" to play. For some people it won't be a big deal, for others it might be a massive deal. I'm probably somewhere in the middle, but the point is it's something to consider before upgrading your monitor.
I don't discount it might have some positives for some people(especially those with very crappy setups), but to me it's about as "useful" as HD above 4K in terms of diminishing returns & the upper limits of what the mind can supposedly perceive.

As long as I can line up shots and make them(In fps/3ps/etc) or do other actions quick enough to beat a game and not feel like the game is lagging then I am a happy camper & anything extra is extra icing on the cake....nice to have, I guess, but not needed to enjoy said games.
Post edited December 11, 2019 by GameRager
This is why I stick with 60FPS and 1080p resolution. I use DSR if my GPU can handle it and in the future when I upgrade, I will use DSR more often but I will stick with the same setup to avoid technical issues as well as avoid to increase expectations.
To be honest, I've been nothing but completely content with my 144Hz monitor, but I'm not sure what portion of that is because of G-Sync. My end goal was mostly maintaining FPSs above 75 while not having drops that make playing a stuttery shitshow, and my PC does that well enough on newer games, while the monitor smartly adjusts the display frequency for older or locked games. I don't mind 60 FPS, and can do pretty well with that, but I prefer above 75 for the smoothness. and the monitor's adaptive sync itself seems to keep things from feeling choppy when FPS shifts do happen e.g. when playing FF15 maxed I'd go from 70ish fps to 100 pretty frequently depending on the area of the game I was at and didn't really notice the shifts that much unless it was extremely rapid i.e. immediate drops from 100 to 50 or something.

I will agree that I'm annoyed at a staggering number of games that seem to shit themselves when pushed above 60 at all, though, since while I can deal with it, I'd prefer to really go higher. I'm not as annoyed on older games/engines, but it really miffs me on something newer.
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GameRager: I don't discount it might have some positives for some people(especially those with very crappy setups), but to me it's about as "useful" as HD above 4K in terms of diminishing returns & the upper limits of what the mind can supposedly perceive.
It's not really a subtle difference at all to go from 60fps to 140fps in a game like Dishonored. It's super, super obvious. The crispness of 4k resolution over 1080p is also super, super obvious.
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StingingVelvet: First off, tons of old games break when put above 60fps. I'm making this thread because Star Wars hype had me reinstall KotOR 2 today, and even though it has a 144hz setting it still breaks the game, messing with physics and stopping you from being able to move after combat. The solution on every forum? Limit fps to 60. This kind of thing happens all the time, even with relatively recent games like Fallout 4. Games are so designed around the 60fps standard (or even 30fps on consoles) that 144fps just causes endless problems.
The standard for monitors in the CRT days was about 75hz to 85 hz so this 60fps nonsense is the PC Disaster Race™ getting consoles sloppy seconds.
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timppu: Oh my, I am sooo behind the curve. 60fps feels like shit if you are used to 144fps? I presume 1920x1080 also seems like blocky mess if you are used to 3840x2160.

I am happily playing games like Team Fortress 2 at 1280x720 resolution and running either in 60 or even 30 fps. If I get 60fps on 1920x1080, I am more than happy and couldn't really ask for more.

And so it goes...
I find flickering really bad when aiming fast plus there is some kind of built in blurr effect with the games graphics engine.
Post edited December 11, 2019 by Spectre
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timppu: Oh my, I am sooo behind the curve. 60fps feels like shit if you are used to 144fps? I presume 1920x1080 also seems like blocky mess if you are used to 3840x2160.

I am happily playing games like Team Fortress 2 at 1280x720 resolution and running either in 60 or even 30 fps. If I get 60fps on 1920x1080, I am more than happy and couldn't really ask for more.

And so it goes...
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Spectre: I find flickering really bad when aiming fast plus there is some kind of built in blurr effect with the games graphics engine.
You mean in Team Fortress 2? You can disable the motion blur in the advanced graphics options of the game.

I always switch off motion blur, if possible. I have also switched it off in TF2.

I can certainly see and feel the difference between 30 and 60 fps in a high-speed shooter like TF2, but it isn't like 30 fps is unbearable. I still prefer 60 fps though, that is why I am running the game at a lower resolution, just to make sure it stays in 60 fps (I have vsync on as well).
Post edited December 11, 2019 by timppu
I feel you missed the easy pun in the title by not referring to them as a frequent hassle.
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StingingVelvet: Everyone raves about high framerate gaming, and they're right. When running a game at 144fps with no issues, it's an incredibly smooth feeling experience. However I am finding that at least half the time, if not more, they cause issues that ruin that feeling.

First off, tons of old games break when put above 60fps. I'm making this thread because Star Wars hype had me reinstall KotOR 2 today, and even though it has a 144hz setting it still breaks the game, messing with physics and stopping you from being able to move after combat. The solution on every forum? Limit fps to 60. This kind of thing happens all the time, even with relatively recent games like Fallout 4. Games are so designed around the 60fps standard (or even 30fps on consoles) that 144fps just causes endless problems.

Secondly, once you get used to 144fps it's hard to go back to 60... which sucks because not only do a ton of games require you to use 60fps, but also newer games are impossible to run at 144fps, even with a crazy expensive video card. I got The Outer Worlds to run at 120ish but playing on medium, but I could have been playing on ultra at a locked 60. How far down will I have to put the settings on Cyberpunk? Probably insanely low, or just deal with 60fps.

Anyway this is just a thread to vent about how I wish I didn't get a 144hz monitor. I only get the true, smooth 144fps experience on VERY rare occasions, and before getting that experience I never knew what I was missing.
So buy more games that run at 144fps, problem solved. lol

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BreOl72: This is the main reason, why I stay away from friends/relatives, who want to show me their 4k TVs:
("You've got to see it with your own eyes!!! You'll never want to watch something on your crappy FullHD TV again!").

No thanks! I'm fine with my Full HD TV/PC Monitor...no need to spoil those for myself.
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idbeholdME: As far as gaming PC monitors are concerned, the best solution is the in-between; 1440p.

But for TVs, 4K is very much worth it.
Brave New World says hello! lol
Post edited December 11, 2019 by richlind33
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timppu: I can certainly see and feel the difference between 30 and 60 fps in a high-speed shooter like TF2, but it isn't like 30 fps is unbearable. I still prefer 60 fps though, that is why I am running the game at a lower resolution, just to make sure it stays in 60 fps (I have vsync on as well).
I trully envy you... I just cannot play any First Person Shooter confortably with Vsync on and low fps, the lag between mouse movement and image is unbearable to enjoy the game. Even running some games at 30fps, like SteamWorld Heist (turn based tactic game) feels choppy AF, probably because it's a OpenGL game wich in my opinion and experience tend to be less smoother.
With that said, Dirt Rally runs on Linux just beautifully, no I mean WAY better than in Windows :D Those guys at Feral really did a outstanding job...

144Hz is pretty much like 30fps, it's a habit. But anyone who will try 144hz for a few hours on a seasoned game that really needs high fps and Hz, will be hard to go back to 60Hz reality.
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StingingVelvet: It's not really a subtle difference at all to go from 60fps to 140fps in a game like Dishonored. It's super, super obvious. The crispness of 4k resolution over 1080p is also super, super obvious.
I cannot say as to 144Hz, but I HAVE seen 4K and 1080p demos side by side in stores and(to me) it's not that much of an improvement.

That is to say it's not noticeable enough a difference to justify spending more money.....and also the games/movies/shows I play in 1080P look just fine without 4K.....I don't see the need to see every blade of grass or every line on someone's face in ultra clear resolution.

(And even though there is some small improvement that doesn't discount the fact that above a certain limit[with some slight variables and exceptions] the brain doesn't notice the change and it's likely mostly confirmation bias/etc beyond that point[i.e. above around 6-8K or so, iirc].)

That said I wouldn't mind if someone bought me such as a gift(family/etc) or I had to use such, or if others like such.....I just don't see much point in such & would rather devs focused more on gameplay/story/etc.
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Dark_art_: I truly envy you... I just cannot play any First Person Shooter comfortably with Vsync on and low fps, the lag between mouse movement and image is unbearable to enjoy the game. Even running some games at 30fps, like SteamWorld Heist (turn based tactic game) feels choppy AF, probably because it's a OpenGL game wich in my opinion and experience tend to be less smoother.
Thankfully you never(afaik) have had to play some fast paced games at <10 FPS speeds....I have and after seeing that 60(and sometimes even 30) FPS is like butter to me.
Post edited December 12, 2019 by GameRager
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GameRager: Thankfully you never(afaik) have had to play some fast paced games at <10 FPS speeds....I have and after seeing that 60(and sometimes even 30) FPS is like butter to me.
Had probably 3000+ hours of CS 1.6 on a laptop wich hovering between 20 and 40 fps, sometimes less when near smoke bombs, wich could go as low as 0.2fps YES 5 seconds to render a frame :D
Oh miss those good old days...
But you're right, nowadays I prefer to not play a game than don't feel confortable.
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Dark_art_: Had probably 3000+ hours of CS 1.6 on a laptop wich hovering between 20 and 40 fps, sometimes less when near smoke bombs, wich could go as low as 0.2fps YES 5 seconds to render a frame :D
Oh miss those good old days...
My one old pc was as bad for entire games, sadly.......with the witcher 1 it would run at 8-10 FPS for cutscenes & around 15-17 FPS for the gameplay.....on LOW. o.0

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Dark_art_: But you're right, nowadays I prefer to not play a game than don't feel comfortable.
As long as a game is fun to play and looks somewhat decent graphics wise I will enjoy it....heck, I even love text adventures(IF). :)
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GameRager: I cannot say as to 144Hz, but I HAVE seen 4K and 1080p demos side by side in stores and(to me) it's not that much of an improvement.

That is to say it's not noticeable enough a difference to justify spending more money.....and also the games/movies/shows I play in 1080P look just fine without 4K.....I don't see the need to see every blade of grass or every line on someone's face in ultra clear resolution.
I mean some people still watch SD cable stations or DVDs, in an age where 1080p is widely giving way to 4k video. Some people are fine listing to music on Youtube and others demand high quality FLAC files. Everything is relative. I don't think that means the differences aren't obvious though, I think it more means you don't care or prioritize it, which is fine. We all have different priorities.

I'm telling you I love how 140fps feels, but it's frustrating because so many games are locked to 60fps, making for a back and forth that makes 60fps feel even worse.