Posted October 23, 2012
After hearing my whole life how great this adventure is ( always at the top 5 or 10 on many lists), I downloaded the game and started playing it. I would just like to point out a few misleading traps in DAY 1, (if there are this many traps in DAY 1, why do I want to continue?) ------SPOILERS Ahead!-----
1st trap. After examining EVERYTHING outside the farmhouse, I still couldn't get the cement, and really didn't know I needed it. I had clicked on pawprint and then forest etc. When I came to the cement it wouldn't let me take it. So I wandered aimlessly for one WHOLE afternoon and gave up. The next day I tried again and wandered with no results until I had to resort to walkthrough. I laughed so hard whenI read that I needed to get the cement. WTF? So I opened my game and went to the pawprint first, then to the cement directly afterwards and lo and behold, I could take the cement! Okayyyy...not cool. Then once you do get the cement, you get a bunch of scenes of Gabriel working on it, but then when finally used, you feel cheated due to the lack of info you get from the University scientist! Meaning you don't know what to do next!!!
2nd trap. Still DAY 1. If you don't know that you have to splice the tape, you'll wander aimlessly again forever! There is only one reference to getting a voice recorded, but in the game it doesn't let you know that you can splice and edit conversations. I believe the manual has something in it refferring to this, but not everyone reads the fine print. Once you do the splicing of the tape, things do kick in a little bit, but then it all comes to a grinding halt again when you click on HINT and there are two sites still blinking!
I am guessing that there will be more splicing to do, more triggered scenes that have to be done one after the other, etc.
These problems do not make this game fun at all. I had just finished Tex Murphy UAKM and thouroughly enjoyed it. But this? Should I stay or should I go??? Why is it one of the best games ever??????
I can't handle bogus lists.
1st trap. After examining EVERYTHING outside the farmhouse, I still couldn't get the cement, and really didn't know I needed it. I had clicked on pawprint and then forest etc. When I came to the cement it wouldn't let me take it. So I wandered aimlessly for one WHOLE afternoon and gave up. The next day I tried again and wandered with no results until I had to resort to walkthrough. I laughed so hard whenI read that I needed to get the cement. WTF? So I opened my game and went to the pawprint first, then to the cement directly afterwards and lo and behold, I could take the cement! Okayyyy...not cool. Then once you do get the cement, you get a bunch of scenes of Gabriel working on it, but then when finally used, you feel cheated due to the lack of info you get from the University scientist! Meaning you don't know what to do next!!!
2nd trap. Still DAY 1. If you don't know that you have to splice the tape, you'll wander aimlessly again forever! There is only one reference to getting a voice recorded, but in the game it doesn't let you know that you can splice and edit conversations. I believe the manual has something in it refferring to this, but not everyone reads the fine print. Once you do the splicing of the tape, things do kick in a little bit, but then it all comes to a grinding halt again when you click on HINT and there are two sites still blinking!
I am guessing that there will be more splicing to do, more triggered scenes that have to be done one after the other, etc.
These problems do not make this game fun at all. I had just finished Tex Murphy UAKM and thouroughly enjoyed it. But this? Should I stay or should I go??? Why is it one of the best games ever??????
I can't handle bogus lists.