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I notice that there is now a post about releasing to 1.0 on Steam, but this store has not received such news. That suggests to me that GoG is a second class release that won't get full attention, since it isn't getting it right now.

https://steamcommunity.com/games/690830/announcements/detail/4443459638855205802

This post is from over a week ago, and hasn't been mirrored here. I implore Polymorph to offer Steam keys to their GoG customers. It costs you nothing to create these keys and Valve is happy to accomondate cases like this.

It's hard to have confidence in the GoG release when the only news about 1.0 is on Steam. It would be a shame to see any kind of delays or lack of support for another store platform. It wouldn't bode well for future support from Polymorph and inform my purchasing decisions and recomendations further.

I've been anticipating this 1.0 release so that I could dive into the game without fatigue, but the announcement blind sided me. Since it came through a platform that apparantly is more of a priority than the one I purchased it on. I do not like when Early Access projects do these kind of shenanigans.
The full release is scheduled for 1/31/25, at least on Steam. As for GOG, HOPEFULLY before the end of 2025. There is an ostensible "demo" of the new version on Steam, not here, of course. Don't even bother with the joke of a demo. You run out of a critical resource so early, and are thus dead-ended in any real progression, that it amounts to a come-on for the full version sooner(very) than later. A very cynical approach to hyping sales. Totally consistent with the reality of Steam.
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KeoniBoy: As for GOG, HOPEFULLY before the end of 2025.
That sucks mega time. I won't be trusting this company with purchases in the future. Not supporting their game at launch is a ridiculous way to launch.

I have massive purchase regret on yet another early access purchase. This is the kind of developer behaviour that is directly responsible for why I've stopped supporting early access games anymore. They're just hurting the entire indie market by demonstrating that early access projects are massive risks.
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KeoniBoy: As for GOG, HOPEFULLY before the end of 2025.
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flowwolf: That sucks mega time. I won't be trusting this company with purchases in the future. Not supporting their game at launch is a ridiculous way to launch.

I have massive purchase regret on yet another early access purchase. This is the kind of developer behaviour that is directly responsible for why I've stopped supporting early access games anymore. They're just hurting the entire indie market by demonstrating that early access projects are massive risks.
Seem to recall the Foundation developers are/were based in Canada. Two features of the game that are infuriating are: 1.) At each new major version release, save games from the previous version won't load, meaning you have to start all over again and again, and 2.) If you enable so much as one(1) mod, achievements are disabled. What a cruel, cynical joke. We have found Ostriv to be a viable alternative. It's not an EA scam either. Written by an almost one-man team in Ukraine(Kharkov?) set in 18th century Ukraine, it's a very chill village builder with no combat whatsoever, where trading with neighboring villages is essential to survival. It is frequently updated here by the dev. Appreciate his GOG support! We bought it here a few years ago. Just a thought for you...