Posted March 16, 2019
On one hand citizens seem to be unable to go through forest, on the other hand they have no problem to trample down the wheat fields whatsoever. They should do the former but not the latter.
I would like to have an option to remove trees without having to build woodcutters. I would suggest to have the builders do this, perhaps with an area selection.
A strange problem are the monks in the monastery. They live in the monastery but unfortunately occupy space in the houses as well. They are unhappy all the same. Poor creatures. What to do with them?
The game tells me constantly that there are several citizens unhappy with their housing/water. How am I supposed to find those citizens? Click every single inhabitant? Every single house? Examination of happiness in the citizen window leads to no result.
I would like to have an option to remove trees without having to build woodcutters. I would suggest to have the builders do this, perhaps with an area selection.
A strange problem are the monks in the monastery. They live in the monastery but unfortunately occupy space in the houses as well. They are unhappy all the same. Poor creatures. What to do with them?
The game tells me constantly that there are several citizens unhappy with their housing/water. How am I supposed to find those citizens? Click every single inhabitant? Every single house? Examination of happiness in the citizen window leads to no result.