Posted May 13, 2023
dtgreene: For the case of a character who prefers a specific type of weapon, in a tabletop RPG the GM (or DM in D&D's case) can simply choose to give the player suitable weapons, alleviating many of the issues with the weapon proficiency mechanic.
I suppose so, but the point is that such preferences are entirely player-imposed. I think the most accessible example would be Drizzt. Undoubtedly, he’s come across weapons with better enchantments. But he chooses to stick with the two scimitars. Crpg’s prior to including proficiencies changed that mindset. Every fighter could, and would, use whatever had the highest to-hit, damage or other benefit. Every fighter was equally adapt at swords and axes and halberds. And while in pen-and-paper it allows players to role-play how they want, in crpg it makes the characters bland carbon copies.
I’m not complaining, I want to make that clear. I’m just pointing out an element that crpg’s can’t emulate from pen-and-paper, because the crpg puts more focus on the mechanics.
dtgreene: Also, one issue with D&D, particularly in the CRPG setting, is that stats are more or less fixed at character creation.
Initially, there were no character creation mistakes. Everything was pretty well random. You rolled once for each stat, and took what you got. Later revisions allowed you to roll up to 3 times and keep the best one, or swap your stats around, etc. But that was to allow more flexibility in choosing a class, not for min/maxing. Because the focus of the game wasn’t as much on the battle mechanics, it just wasn’t an issue. The idea of making a mistake at character creation is only post-crpg. That’s why, getting back to the main point, it wasn’t as big of a deal that females couldn’t roll the highest strength. Because men rarely did, either. Nor did people complain that their cleric with 18 strength couldn’t roll for exceptional strength - except for maybe the very rarest of players who rolled an 18 strength cleric!
But in the crpg, where the mechanics are front and center, it makes it more profound to cripple the characters based on gender, without even giving anything as a trade off.
Post edited May 13, 2023 by chrlpolk