SkinnyBiscuit76: I've heard other people complain about Far Cry 2 modding, but I didn't know it was that restrictive/difficult/limited. I talked to a modder who attempted to mod Far Cry 2 but he gave up out of frustration. All he was trying to do was tweak the properties of the firearms but he never got anywhere because according to him the game's code is either glitched or purposely encrypted, which prevented him from editing things like recoil, damage, accuracy, fire rate, etc. of specific guns.
Kerebron: Modding FC2 is PITA, glitchy and quirky, but things like modifying weapons' params is doable
relatively easily. It
only requires wading through poorly structured and obfuscated XML files and then recompiling them into patch files. Could be better, could be worse. :)
SkinnyBiscuit76: I wonder what the deal is with Far Cry 2 modding.
Kerebron: At least developers didn't deliberately make modding (almost) impossible, like in Sacred, for example (they admitted to it).
Well, if we had such nice tools, as Morrowind's TES Construction Set for every game, it would be great.
Interesting. I guess the guy I talked to wasn't aware about any of this when he tried to mod it.
With that established, though, how come we haven't seen any mods that tweak or rebalance the guns in FC 2? I mean, lots of people complain about some of the guns in FC2, particularly the rifles like the AK, the FAL and the G3. So if FC 2 really is modible, how come not a lot of people mod it? I mean, I know modding it is tricky (based on what you guys have told me), but considering FC 2 had one of the absolute best game engines for any game at the time, it has always baffled me that there haven't been more modders who would dedicate their time to the game.
Personally, I can think of a TON of stuff in FC 2 that I would fix if I was a modder, like the driving or the forests, and some of those guns I mentioned. The driving in FC 2 is another thing that everybody has complained about since it came out, but nobody has made fixes for it yet! Why can't I get a simple mod that speeds up all those slow-ass vehicles so it feels like you're driving something that has more than two gears? I mean, I know that Ubisoft Montreal purposely made the vehicles slow for the sake of multiplatform optimization, i.e. in order to prevent game crashing and other issues that could happen in the game engine, which was already pushed to the limits as it is on the 360 & PS3. But the game is MUCH more stable on PC, so based on my experience with the PC version, making the vehicles faster shouldn't cause issues
I feel like Far Cry 2 is one of those games who's modding community is going to explode in popularity one of these days, similar to how the modding communities for games like Super Smash Bros 1, 2 & 3 have. FC 2 has already appreciated in popularity ever since the release of FC 3, so the modders are going to have to notice it eventually. It's just a matter of time, I think. Even people who love FC 2 like me don't deny that the game has some flaws and shortcomings here and there, so when you take that into consideration plus the fact that it had one of the best game engines by 2008 standards, it only makes sense that the modders would want to go nuts with it, despite their supposed limitations in modding the game.
And yeah, Bethesda's TES Construction Sets are awesome and I liked your comment just for that. Oblivion and Skyrim's modding communities are/were legendary because of them. Surprisingly I don't remember Morrowind getting modded as much by the community. I guess the game engine just wasn't as stand out as Oblivion's or Skyrim's. Maybe there are some good Morrowind mods out there, IDK I haven't actually checked. But I digress.