Dartpaw86: You seem to ignore, that 3 and New Vegas are far from "Hurrdurr! shoot everything in sight!" almost all quests can be solved with the S.P.E.C.I.A.L skills. In fact I always make a character in 3/New Vegas with very high charisma, and I solved most quests simply through persuasion and diplomacy. Of course there are areas you go through where you are more or less forced to fight baddies, (Or simply sneak/run past them) but then again those situations were in 1 and 2 as well.
drealmer7: I know they aren't straight FPS, I didn't mean to sound as if I thought they were/was criticizing them for being so. My comparison is more of the mentality of the game overall. Ease of digestion, made to cater to the modern gamer who doesn't think outside the box or want to have to figure much of anything out and just wants to swallow content, mediocre writing passed off as profound or original, bland characters, no personality to the main character ***SPOILER (there is SO much potential with it starting at your birth and growing up and going through reuniting with your father, but it is all fluff and good ideas executed horribly with no real essence. I never feel like I know who I am or what I feel, it's all exceedingly contrived, IMO.)***
With 3+NV: There were ALL of the elements of 1+2, with ZERO of the essence. The setting is the same, but atmosphere is completely different, they don't "feel" like Fallout to me, and not because they changed how they play or because they move east coast in 3, but because the passion, execution, writing, and overall immersion into the world just isn't there. My brain recognizes everything in the world as Fallout, and the novelty of that when I played 3 was fun for a little (and had me fooled for a little), but ultimately disappointing and upsetting (because of the degree of blaspheme I see them to be) but it doesn't register the same in my emotion or heart, and I believe that is because it was done to make money from having one of the best established worlds a video game had to offer, not because they cared about Fallout or wanted to make another Fallout game for any other reason than "hey, this will make a huge splash and lots of bucks." In NV there was no novelty of having wanted a new Fallout game for a decade and it quickly revealed itself to me to be just an okay game, although better than 3, but because it was using the Fallout world, it was less than okay to me. I actually never finished NV. I got probably 3/4 of the way through and just got done with it. Every single quest (and their varying options on how to complete them) was painfully obvious and unoriginal and, as I've come to recognize Bethesda to do, a complete joke of an RPG experience for the experienced RPGer. If anyone has any prompting for me to finish NV, I'd be glad to receive it.
I will still continue to love both original and new, but I respect your opinion, I can understand if my favourite novel series (The author passed away a few years back) was revived and written into complete crap. I think the problem is that, I never actually got into the world's atmosphere, I just play them for what they are.