Palestine: InGameFPS=
60.1 PeterScott: Why 60.1?
Your question is quite apt. I am glad that you had asked.
The previous year (2023), for the very first time, I had begun playing Fallout 4. During this period, I had utilized a 60 Hz monitor. At the time, if I correctly recall, the default of 0.0 had locked the FPS to 60 (in line with the maximum hertz of the monitor). I remember that with 0.0 or 60.0 (same effect, in this case), while having my player character walk around (even within interiors), motion was not as fluid as I had preferred (with a bit of frame-rate instability). Changing InGameFPS to 60.1 had immediately improved the overall experience (the previously-perceived issue had no longer been present).
Then, just as now, I had run the game on Linux through Wine (with DXVK). I am uncertain as to whether or not this had been a factor.
Months afterward, I had purchased my (now current) 144 Hz monitor. Upon reading your reply, I had tested the game with InGameFPS=
60.1, followed by InGameFPS=
60.0 --
I am no longer detecting any obvious difference between the two (but, I also notice that, just as before, with each value, the game is forcing the maximum hertz of the monitor, which, of course, is now 143.98).