Posted April 23, 2014
UniversalWolf: Also, just for the record, the Glow quest is absolutely great -- one of the best quests ever in the history of computer games.
I don't know about the *greatest* quest, but it is a fairly neat quest in the context of the Fallout universe. You've been wandering around the wasteland for so long that it seems hard to believe that anything even remotely high tech could have existed outside of the vault, and then the Glow quest comes along to remind you that not only does that stuff still exist, but it was the standard back in the day. Furthermore, exploring it with the meager equipment (depending on the player) and any of the companions that are tagging along really brings home just how far things have fallen since the war; I mean, you're inside a gigantic bunker from yonks ago with and and fighting off the technologically superior enemy with the help of representatives of the average occupants of the wasteland: a psychotic dog and a few gunmen who don't use anything heavier than a simple rifle because that's all that is commonly available. That's not even getting in to the backstory on the world that can be uncovered in the Glow. I ordinarily hate RPGs that dump all of the exposition establishing the setting into a mass of assorted books that mostly don't actually contribute to the narrative, but actually working to uncover the history of the Glow was actually interesting because it paced itself and gave it the additional significance of providing clues as to the next objective and answering more immediately pressing questions as opposed to dumping the player in a library and expecting the player to read it all in one go. The exposition is actually woven into the narrative, which, on reflection, is something that I am surprised any game can mess up, and yet they keep doing it. Baldur's Gate dumped all of its exposition into mountains of tomes, to the point that any exposition contained in writing was vastly outweighed by ponderous and pointless tomes establishing aspects of the setting that weren't relevant to the main plot at all, and don't even get me started on the nonsense that FFXIII pulled; admittedly, I haven't played that last one, but everything I have heard and seen about the data logs is maddening.