Nirth: I restarted after my failed archer got stuck due to no gold, arrows or any other method of killing enemies.
I chose a rather odd build, a healer with unarmed combat to save money from having to buy weapons. I deal decent amount of damage and hit rather often, at least on Salamanders and I've now enough gold to buy 2 spells, I think I'll buy a heal spell but I still have problems with those damn Bloodsucker bats. This game is not forgiving and not in a good way, it feels like the developers didn't know how to balance the game so they created just a bunch of possible builds and only a few works and the challenge is to find a build that works. I rarely enjoy RPGs when it comes to that. :(
How well does a pure fighter or pure mage work? The fighter won't be able to heal other than potions I guess and a mage can't do squat when mana is out. :/
I never use magic at all for any of my fighters and I never have any problems. You just have to specialize. For most melee fighters there are really 4 ways of building with many variations. Go all out with strength and an additional stat with it. For this you can do 2 strength and 1 perception for a strong fighter that is resistant to magic and spots traps which he evades. Ignore trap disarming as most can either be spotted and avoided or run through when good in health.
Or you can do 2 strength and 1 endurance for a typical fighter or 2 endurance and 1 strength for even hardier fighter.
For a fighter that evades and finesses his enemies, 2 dexterity and 1 endurance makes a tough guy that can evade hits and still manage to take them when he does get hit from endurance. This build is better with alchemy at a decent lvl, something you can do with training alone when you have cash to save points.
Going a similar route of 2 speed and 1 endurance is useful for swords or cleaving. Just make sure you don't at least get endurance to 20 and totally neglect. This build is very useful, I used it in book 1 to beat the game. I killed the main boss in no time.
The list goes on and on. The eschalon series may be hard, but at least its playable unlike almost all of Vogel's games, lol.
Fighters are usually easier for first time players as they can't run out of ammunition. I tried an archer the 1st time but quickly switched to a fighter. Oh and mages/priests are possible but I find playing a magic user to be lame.