deathknight1728: I really want to give a go at Avernum 1 when Im done but frankly, last time I played it was tough as undead had like 9 attacks per round. If you know of a way to combat that I would like to know as this is some quality roleplaying. The best is when you figure out the skills/way to play.
Nine attacks per round sounds like way too many. Were you actually in full combat mode? It's possible to "fight" outside of combat mode, with your party still standing in a line, but when you do that only your first character will fight and it's really inefficient. It's basically to make super-easy fights (like killing a single rat) go faster. But if you're in full combat mode enemies shouldn't get more than 2 or 3 attacks per round. Were they casting slow spells on you or haste spells on themselves? Those spells are really useful and you should use them in fights too to help give you an edge.
The thing about the Avernum series is that they're completely open world, so it can be easy to wander somewhere that's much too tough for you, so if things are hard it's probably better to just explore somewhere else. Maybe these enemies were just way to tough and you should only try to tackle them when you're higher level. There are also some optional bits of certain areas that are much harder then the rest; I remember exploring a cave and most of it was really easy but then there was like a runed door or something and if I opened that there was an insanely powerful demon inside. I had to remember that, and come back to it later when I was much stronger.
Anyway, I always made a balanced party: one standard weapons fighter, one polearms fighter, one priest/healer (I forget what they're actually called) and one sorcerer. That way you can always use the cool gear you find, because you've got both types of weapon covered, and you have access to all spells. If I remember correctly, you can also pick "traits" or something at character creation that let you give special buffs or debuffs to your characters. I usually didn't bother with these but there's a really useful one for sorcerers that allow them to cast magic while still wearing armor. It makes them level slower but I always though it was worth it.
I've heard that powergamers will take more than one sorcerer because the high-level spells are really powerful and can target multiple enemies at once. I was always fine with just one, though, and I liked collecting gear for my fighters. But it's up to you of course.
The tricky part with the Avernum games is that you have to think hard before you start, to make sure you build a decent party. I think there's a default party that gives you an idea of what to pick though. As long as you've got some reasonably well-designed characters you should be OK.
EDIT: Apologies for de-railing this thread, feel free to return discussion to the Eschalon games.