Posted June 05, 2017
I have the PS3 version of Dark Arisen, and in the Blue Moon Tower area there are floors that are for all intense and purposes mirages. In that if you walk on them you will fall through the floor into the water and die. Now I have been operating under the assumption that the game was rushed and the BMT area wasn't quite as finished as it should have been, since they are not pit traps or anything else that looks like intended behavior, but there hasn't been a patch for the game since I bought it.
So my question is, is this fixed in the PC version?
Note that the game is perfectly playable as long as you aren't trying to get to hard to reach areas in BMT (Also, BMT is the only area where I've found these illusionary floors). However, not only is there often chests and gear in areas you have to be creative to get to, the Dark Arisen expansion introduces a series of quests that are explicitly "Go to this area of the map you would normally never even try to get to", so if this is intended behavior, it kinda flies in the face of what the rest of the game seems designed for the player to do.
So my question is, is this fixed in the PC version?
Note that the game is perfectly playable as long as you aren't trying to get to hard to reach areas in BMT (Also, BMT is the only area where I've found these illusionary floors). However, not only is there often chests and gear in areas you have to be creative to get to, the Dark Arisen expansion introduces a series of quests that are explicitly "Go to this area of the map you would normally never even try to get to", so if this is intended behavior, it kinda flies in the face of what the rest of the game seems designed for the player to do.
This question / problem has been solved by guitarweasel