Some game breaking/nasty bugs which were fixed in retail CD version but remain unfixed in digital version:
- Fixed bug with passive skills like ranger sight & magic barrier that were acquired through a bonus on a weapon and which would cause constant increments of the stats when loading
- Fixed bug which would cause negative resistances if you unequipped an item which gave you a boost to magical barrier without actually having learnt the skill
- Fixed bug where you would consistently get increasing resistances if you learned the resist magic skill and saved/load all the time, eventually leading up to corruption
- Polymorph recursion bug
- Savegame corruptions
- Instantiation of charm plates fixed – clicking twice on a charmable item will now close it rather than pop up another window. This also prevents item corruption from happening
- Fix for trolls being already dead when arriving at bridge and the guards being mad for not helping them while the player never saw them before
- Balin scene in prison triggers at the wrong times causing lockups
- Merchants Guild Tingalf quest problem solved (many other quest problems)
- Becoming a member of the Merchants Guild by paying gold doesn't work
- Slasher scene can go wrong
- George killed monologue always plays when entering georges house
- Problem with key in Dr. Elrath's house: If finding it before the scene with Dr. Elrath in his house, the key disappears and you cannot get in his house anymore without lock-picking
- Cannot tell Mardaneus you found Georges murderer in the COS
- Key opening several doors problem
- “Verdistis” slowdown problem
- Scene hangs in Ionas dungeon when Arhu shows equipment
- Entering final dungeon and scene hangs
- After godscene game hangs in wastelands
Full list here:
http://www.larian.com/Site/english/divinity/english.html