Foxhound3857: I went ahead and disabled Friendly Fire in my config file and got Hellfire working as well, so if you guys want to try that at some point, I'm game for it.
I think I've got everything working as needed now. Mostly just spending my time brushing up on my Jarulfs Guide knowledge and playing Single Player Ironman with a Sorc trying to derust. Zombies seem to have much better to-hit in Devilution, so it might not be a good idea for me to solo them.
Ideally the best option would be for the Rogue and Mage to hold off on gaining any experience until the Warrior is at least level 8 for King Leoric, so he has the Dex needed to tank him while the other two wear him down, maybe one level for the Rogue if a Long Bow or Hunter's Bow is found.
As long as I find a Heal Other book and a Holy Bolt book (and a Healing book for self sufficiency, especially if Mana Shield doesn't appear at some point), I can do my job at Level 1 for quite a while, and it won't be hard for us to catch up in the Catacombs, especially if we find Firewall.
I'm really looking forward to our first game. Haven't done this for a while, so I'm excited to get back into the swing.
zombie's hit chance is the same as vanilla, we don't change such things, the only thing we've fixed was the wraparound bug that caused monsters on higher difficulties to have lower values than they should have