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What game is beater and why? I found the art style in HR to be ugly and the clothes to be ugly. I never properly gave the game a fair shake, but will play it when the directors cut is released.

The original Deus ex is a fantastic game made even more so by the revision mod.
Deus Ex is the best part of the series, and one of the best games ever made. The story, the gameplay, the dialogues... everything.
/thread
Post edited June 21, 2013 by Dunno
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DrDavidDuke: What game is beater and why? I found the art style in HR to be ugly and the clothes to be ugly. I never properly gave the game a fair shake, but will play it when the directors cut is released.

The original Deus ex is a fantastic game made even more so by the revision mod.
You will find HR (+ Missing Link) to be pretty much a re-make of the original Deus Ex, even loosely following the same sequence of levels and environments. It's still pretty enjoyable, and after playing the original you will have quite a few "I know where this came from" moments.
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DrDavidDuke: What game is beater and why? I found the art style in HR to be ugly and the clothes to be ugly. I never properly gave the game a fair shake, but will play it when the directors cut is released.

The original Deus ex is a fantastic game made even more so by the revision mod.
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apc: You will find HR (+ Missing Link) to be pretty much a re-make of the original Deus Ex, even loosely following the same sequence of levels and environments. It's still pretty enjoyable, and after playing the original you will have quite a few "I know where this came from" moments.
I wouldn't call it a remake, it's a prequel. That said you're correct about the latter half of your sentence, I'd recommend HR not only because it's an amazing game, but events that take place help establish events in the original Deus Ex.

For that alone it is worth purchasing, DrDavidDuke . If you don't like the art style I wouldn't let that dissuade you, the amount of lore to delve into and the continuity it provides storyline-wise is worth the purchase, and by the time you reach a third of the game's length you'll probably find the art style isn't all that bad, :).

As to the original question I'll slightly up-vote the original Deus Ex on a storyline basis, HR's storyline is great but I didn't find it as involving. The main kicker of the Adam's storyline isn't, at least to me, as heavy-hitting as JC's.
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apc: You will find HR (+ Missing Link) to be pretty much a re-make of the original Deus Ex, even loosely following the same sequence of levels and environments.
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Varell: I wouldn't call it a remake, it's a prequel. That said you're correct about the latter half of your sentence,
It is a prequel in terms of the timeline, but is a remake in terms of the plot.
Is the upcoming Human Revolution : Director's Cut any different from the current Human Revolution?
They supposedly remade the only shitty part in original HR - boss fights. Now, as in the rest of the game, there should be different ways to deal with them including stealth. Also all dlc's are included. As for the other parts I dunno. Maybe they put HR and Missing Link together?
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WTF: They supposedly remade the only shitty part in original HR - boss fights. Now, as in the rest of the game, there should be different ways to deal with them including stealth. Also all dlc's are included. As for the other parts I dunno. Maybe they put HR and Missing Link together?
What really? That's a bit of a kick in the teeth to those who bought the game before. They better release the DC as a patch.


I revived a 25 day old thread...that doesn't count as a necro, I swear!
Post edited August 05, 2013 by CthuluIsSpy
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Varell: I wouldn't call it a remake, it's a prequel. That said you're correct about the latter half of your sentence,
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cah: It is a prequel in terms of the timeline, but is a remake in terms of the plot.
I would say the whole 'prequel' thing is just a marketing twist,
I struggle to recall a single piece of HR plot that rings back to DX. Young Tracer Tong, sitting in the club with the same type of layout and stashes as the one in DX? :) There was something with the NSF, I believe, but can't remember what.
Other than that? Any mentioning of SARIF characters or events or any of HR heroes in DX? The only decent thing we have (besides cameo appearances of FEMA and Illuminati) is the post-credits piece of dialogue. Well, is this the best they could get?
Also, there are some disconnects. For example, note now ugly are the augments in DX and how Gunther Hermann, for example, suffers from it. Now, remember, how sleek are the augs in HR? And how come that years before SARIF has a flying machine that is way more advanced that the 'government top-secret black helicopter' in DX? (not to say, that in both games you have essentially the same "Save the helicopter pilot" mission).

So, I would say they just put it on the DX timeline, because 'prequels' sell much better than 'remakes' or 'spin-offs'.
Don't get me wrong, I still like the game and enjoyed playing it :) But I would much rather enjoy playing Bob Page on his rise to fame, or Anne Navarro, or mr Manderley, at least :)
While I think Human Revolution is a good Deus Ex game what with the gameplay style and atmosphere, I don't think it works as a prequel to Deus Ex. They missed the mark on one of the consistent themes in Deus Ex: Mechs paid a big price for their improved capabilities. Friends and family may be uncomfortable with their unnatural physical appearances, the mechanic workings are constantly failing and needing service and at the time the game starts they are about to become obsolete as the first humans with nano-bots in their bloodstream are coming about. The designers behind Human Revolution said they thought the Deus Ex mechs were clumsy looking and less sleek that present day mechanical limbs, which they made into a pretty big marketing schtick for the game. Well yes, guys, that was one of the major themes in Deus Ex. Mechanically enhanced people are supposed to be hack transhumanists in the Deus Ex universe whereas JC Denton is the true messiah. There is supposed to be a great contrast between the older inefficient UNATCO field agents and the seemingly perfect Denton brothers.

Compare this with Human Revolution where the mechanical augmentations are rather subtle and sexy, and dare I say pretty damn powerful compared to the nano-augmented agents later down the timeline. The only real issue for mechs in Human Revolution is that lots of people are simply opposed to the idea. The tragedy of being a mech is lost. None of this "sold your soul for power" stuff is in the game. Calling the game a remake is fair because it seems they tried to transplant the "nano-augmentations seem abhorrently unnatural and creepy" vibe on to cookie cutter mech-augmentations and it just doesn't resonate the same with me.

Also, Human Revolution seems to have taken to heart one of the admitted mistakes with Invisible War by making the setting too futuristic. Consider the timeline as established by the games: Human Revolution represents the world of the 2020's and 2030's as a sleek futuristic era with amazing structures (city built upon another city for example) and very distinct looking clothes. Deus Ex is set in the 2050's and looks mostly like a run-down present day world with some minor sci-fi elements. The hardcore sci-fi in Deus Ex was mostly found in secret labs and bases, but the streets of New York and Hong Kong looked pretty ordinary. Invisible War is set around 2080, supposedly after the global infrastructure collapsed in the 2050's, but you wouldn't be able to tell from how many futuristic elements there are in the game. In some ways there is a lot of the present day mundane still in the universe, but it is littered with very high tech sci-fi stuff. How did they manage to recouperate from a completely technological disaster some 20-30 years earlier? WHY did they rush to rebuild the high tech world that was so vulnerable last time around? It seems like a stretch and it made the themes from the original game stretch extremely thin (The templars seem to be a bit late on the "hate transhumanists" bandwagon).
LOVED Deus Ex: Human Revolution
was almost the perfect adventure game

Just bought Deus Ex: Directors cut so haven't played it yet (was warned off long time ago of DE2) but gotta be honest, I don't think it can get any better then HR was for a adventure game.

Shall see.

Id do a /thread but honestly I'm just not that self indulgent and arrogant to do such a thing :)
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WTF: They supposedly remade the only shitty part in original HR - boss fights. Now, as in the rest of the game, there should be different ways to deal with them including stealth. Also all dlc's are included. As for the other parts I dunno. Maybe they put HR and Missing Link together?
Graphics are supposed to be improved as well, which will be much appreciated as the tiny levels and low-res, oft-reused textures (apparently there are only ~ 5 books left on Earth; book cover textures are reused). I'll continue to hope that they add in the additional levels that were said to be cut from the original game (eg:upper hengsha expanded). Fixing the ending is probably a pipe dream; that whole ending level was weak IMHO.

The tiny levels weren't as bad as they were in Invisible War but they were still too small; each section of Hengsha was smaller by far than the main Hong Kong area in the first game :(
Personally, I loved both games.

While Deus Ex is one of the best games ever (let me not mention why, everyone knows that), HR is a worthy "new Deus Ex". It has really great story set in quite believable future world. It lets you explore this world at your own pace and allows you to do so using your own means and style. Whole audiovisual environment is almost perfect (try playing with XBox Controller for Windows, really, you will sink into game with better controls and you will literally feel this world through force feedback!). So basically everything fits.

Everything but one thing.

Unlike Deus Ex, HR has one ALMOST FATAL flaw... boss fights.

First boss fight is one of the greatest "wtf?! moments" in your gaming experience if you were not informed about them beforehand. When I have encountered first boss, I have almost left the game at that point.

Nevertheless I have endured all boss fights, and enjoyed really good game, which HR is.
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Sufyan: While I think Human Revolution is a good Deus Ex game what with the gameplay style and atmosphere, I don't think it works as a prequel to Deus Ex. They missed the mark on one of the consistent themes in Deus Ex: Mechs paid a big price for their improved capabilities. Friends and family may be uncomfortable with their unnatural physical appearances, the mechanic workings are constantly failing and needing service and at the time the game starts they are about to become obsolete as the first humans with nano-bots in their bloodstream are coming about. The designers behind Human Revolution said they thought the Deus Ex mechs were clumsy looking and less sleek that present day mechanical limbs, which they made into a pretty big marketing schtick for the game. Well yes, guys, that was one of the major themes in Deus Ex. Mechanically enhanced people are supposed to be hack transhumanists in the Deus Ex universe whereas JC Denton is the true messiah. There is supposed to be a great contrast between the older inefficient UNATCO field agents and the seemingly perfect Denton brothers.

Compare this with Human Revolution where the mechanical augmentations are rather subtle and sexy, and dare I say pretty damn powerful compared to the nano-augmented agents later down the timeline. The only real issue for mechs in Human Revolution is that lots of people are simply opposed to the idea. The tragedy of being a mech is lost. None of this "sold your soul for power" stuff is in the game. Calling the game a remake is fair because it seems they tried to transplant the "nano-augmentations seem abhorrently unnatural and creepy" vibe on to cookie cutter mech-augmentations and it just doesn't resonate the same with me.
But in 2020 most people don't have yet a definite opinion of augmentations. It's a new thing, so some people thinks it's good, others it's bad but except some radicals, there isn't yet that feeling that a cyberborg is no longer a human; it's an opinion in the air, not the true. Everything could happen and humanity could embrace augmentations. But something goes wrong, and humanity (or the iluminati/majestic12) is latter convinced that being a cyborg is bad and only a few selected should chosen that path..
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khron: When I have encountered first boss, I have almost left the game at that point.
I did drop the game at that point. Seriously, that was a crock of shit and a half.