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Let the GPU graph speak for itself! Here is one using 460.79 drivers/rtx 2070/4790k/24gb ram. I'm using the previous drivers now and it seems like there is better performance, but I am still testing!

Notice GPU load/power slowly decrease! However, memory usage stays relatively stable!!
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Post edited December 16, 2020 by russ897
Yup, the leak is for objects that keep spawing and never get destroy it. Some of reason that the game have a really bad performance(also the aggressive TAA use on objects and reflections) and some crashes.
I play on GTX 3080, and I've noticed performance drops every time I visit Afterlife. It does not get better when I leave it, and I need to restart the game to restore normal FPS.
Odd. I did not have frame drops no matter how long i play in one go. Only had one crash wich was my fault, because i underclocked my GPU a bit to much. Bugs and glitches are plenty though.
Post edited December 16, 2020 by hollibolli1970
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InfiniteClouds: Anyone else notice this? After an hour or so my FPS goes from 60FPS+ down to 40s. If I keep playing it'll eventually drop to the 30s. Restarting the game restores it immediately so it must be a leak.
Yes, this is normal in somewhat unoptimized titles. Technically all games memory leak, you just don't notice it. There is no such thing as a "memory leak free game". If it has save games, if it's open world, it WILL inevitably end up not getting rid of a 100% of the things it loaded into RAM (and VRAM...and into the game in general), so you will need to restart at some point. This is another reason why people need to restart their PCs if they've been on for a week or two, or why they reformat their hard drives - complicated software systems accumulate deadwood.
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ast486: I'm pretty sure one of the crashes I experienced at launch with 1.03 was a memory leak... because I could play for about an hour before it crashed my entire graphics driver.
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DrGazooks: That's weird because just launching it will crash my graphics driver. It also does that in the main menu or after character creation. It varies.
Are you on Win7 by any chance? Because this happens to me as well. Two times out of three it crashes on startup; if it gets past that, I have about an hour of playtime, before it crashes, usually on some menu or somesuch.
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DrGazooks: That's weird because just launching it will crash my graphics driver. It also does that in the main menu or after character creation. It varies.
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KentGAllard: Are you on Win7 by any chance? Because this happens to me as well. Two times out of three it crashes on startup; if it gets past that, I have about an hour of playtime, before it crashes, usually on some menu or somesuch.
I'm experiencing two different crashes.

There's the normal ones which are caused by random menus, which allows me to just start up the game again.

Then there's the big ones that leave the screen black for awhile and require restarting the computer to get things working again.

I did find manually setting the memory amount sometimes helps it run longer.
Their is a fix for the memory leak on nexus mod, go check it out, it works for me, it also fix the amd cpu not using all cores problem
I'm having the same issue but with much worse performance. I'll list everything that I've gone through in the hopes that it helps out.

OS - Win 7, 64
GPU - Radeon RX 590, latest driver from 12-04-2020
Ram - 24GB

The game starts off fine-ish. It's around 40-50 fps, lower end if I'm in town and higher if I'm in the Badlands. I have never gotten a solid 60. After an hour or so of playing the game starts to really chug and eventually will either just pop and shut itself down or, much rarer but still happens, completely shut my computer down. I've opened up task manager to see what's happening. From what I can see the game itself is using about 4 gigs of memory, bumping up my physical memory usage up to around 9 gigs at the beginning. Steadily over time that my physical memory goes from 9 to 15 and I do not know why. Once it gets that high the game really bogs down and WILL eventually crash. Task Manager shows that the game itself is not taking anymore resources and I don't know where all that extra memory is being used. It does not matter if I have the graphic setting set to ultra or low. It always starts off fine-ish but will crash if I don't cut it off. Even going to the main menu doesn't solve it. I have to completely close out of the game and restart to get my performance back.
"this is more accurately the same thing that happened with bethesda games where it would not unload memory sections, not only physical memory but also virtual memory (which is HD space)...
it is not purging and buffering properly..."

^ this.
The code was introduced or broken after/around patch 1.03 and improved overall performance for me, as did updating my drivers--however the game now flatlines consistently due to fubar assets being loaded and unloaded without regards to my RAM, performance declines over time, audio glitches out which is my que to hit F5 and restart the app.
I've already sent crash info, hope it's resolved soon though.
Also noticed this 2070RTX, 32GB Ram... Only happens after an extended time in game, 2 hours or so. Once I notice the map/inv lag I know it's time to savr and restart.

I noticed that happening the most after long in-depth quests. Basic running around hitting pockets of gangs and popup missions it never happens. So maybe script related?
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MG97: Their is a fix for the memory leak on nexus mod, go check it out, it works for me, it also fix the amd cpu not using all cores problem
Link?
I haven't noticed this, but when I played for over an hour yesterday, my game flatlined on me as I was about to start combat in a certain quest.

I also noticed after playing for about an hour the other day, I went to fast travel and the game flatlined. idk if it's related to the memory leak issue or not, but ofc I sent bug reports when it flatlined.

Basic specs:

Ryzen 5 3600 (Base clocks)
AMD 5700 XT 8gb
32gb DDR4 RAM
NVME M.2 drive for install

--

Hopefully this helps the powers that be isolate the issue a litte better. idk if the AMD patch fixes things, but I know starting in patch 1.04 iirc, it was supposed to have the patch integrated into it. Might reinstall the mod anyway.

-Pal