Posted June 15, 2019
kvark: Please stop recommending wine, dxvk, proton, and other translation layers as a workaround! This would introduce bugs, slower performance, and not do Linux gaming a favor looking forward. Native only is the way to go!
pernegger: I'm not so sure about that. One of the reasons there's little enthusiasm for Linux support is that there's no one single, let alone stable (as in unchanging) platform for developers to target. To solve that problem, you need some sort of abstraction layer between the game and the myriad distros & software configurations anyway. That might as well be Proton. If developers could treat Proton like just another version of Windows, they could officially support it with comparatively little effort, especially with a little help from Valve. I don't see why that should result in a slower or buggier gaming experience. Surely using Linux would make up for the performance hit incurred by using Proton? ;-) Since each game can have its own custom Proton environment, software compatibility would actually be less of an issue than on Windows.