Posted March 08, 2021
On Nexus, a modder introduced back into the game, the Braindance intro with the strobing headgear.
I completely understand the horrible effects and pains of epilepsy. It strikes home.
-------------------------------
Why did CDPR change a game of this genre and effect for such a small number of people?
According to this site,
https://www.epilepsy.com/learn/triggers-seizures/photosensitivity-and-seizures
About 1 in 100 people have a form of epilepsy.
3% of that one percent are affected by photo sensitivity.
.03 x .01 = .0003 out of 100 people (1 out of 333,333 people)
(of that number, a vastly smaller percent that actually play a game like this)
If you know you have this medical condition, why on earth would you seek a game like this where flashing/pulsing lights are the mainstream background filler and engulf ones daily life activities?
Why make changes (Vx.04) to even further pull the game from what it could be into something else? There are multiple warnings, which there should be. There are videos a person can look up and can even use to test and see if it will affect them. Why should CDPR spend more time and resources on this when it has such a tiny impact and when so much more needs attention? (which it probably won't get)
I personally prefer the flavor of the lights and electronic illumination. That is some of what a person imagines when you think Cyberpunk. Instead, you keep getting a dwindling sense of immersion.
(Not at all meant to diminish or berate the unfortunate people who are afflicted with this disorder)
I completely understand the horrible effects and pains of epilepsy. It strikes home.
-------------------------------
Why did CDPR change a game of this genre and effect for such a small number of people?
According to this site,
https://www.epilepsy.com/learn/triggers-seizures/photosensitivity-and-seizures
About 1 in 100 people have a form of epilepsy.
3% of that one percent are affected by photo sensitivity.
.03 x .01 = .0003 out of 100 people (1 out of 333,333 people)
(of that number, a vastly smaller percent that actually play a game like this)
If you know you have this medical condition, why on earth would you seek a game like this where flashing/pulsing lights are the mainstream background filler and engulf ones daily life activities?
Why make changes (Vx.04) to even further pull the game from what it could be into something else? There are multiple warnings, which there should be. There are videos a person can look up and can even use to test and see if it will affect them. Why should CDPR spend more time and resources on this when it has such a tiny impact and when so much more needs attention? (which it probably won't get)
I personally prefer the flavor of the lights and electronic illumination. That is some of what a person imagines when you think Cyberpunk. Instead, you keep getting a dwindling sense of immersion.
(Not at all meant to diminish or berate the unfortunate people who are afflicted with this disorder)
Post edited March 08, 2021 by mad_crease