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The replies blaming the game's atrocious driving on pc specs are asinine. The handling is awful, way oversensitive, cars control like all the roads are ice. I remember the first watchdogs being very similar in this regard.
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Heartstopper: The replies blaming the game's atrocious driving on pc specs are asinine. The handling is awful, way oversensitive, cars control like all the roads are ice. I remember the first watchdogs being very similar in this regard.
For me this depends on car I drive. That first car Nomad V starts, really dont have brakes but when I get a van, brakes works normally. I get some other car that looks really good and it drive so smooth that I dont want to stop.
The 1.04 patch is supposed to fix framerate issues with driving. Sounds like the problem that you're describing.
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daniel79: I wholeheartedly disagree. Only drove the 2 cars early in the game but I think it's perfect. This is not supposed to be GTA!
You're supposed to drive carefully. I played for a couple of hours and didn't crash even once.
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hampusjo95: not only is it clunky as hell but it has half a second delay between you pressing turn and the car actually turning leading to it being impossible to get to your destination without crashing at least 20 times.
at least no one seems to care that you need crashing into them
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daniel79:
People are coming up the weirdest of excuses for every single bit of criticism this game gets.

Driving is sub par:

"Yeah well it's not even supposed to be good , this isn't GTA"
"Your PC is just bad"

As if PC specs affect how driving was designed and as if driving was designed to be stiff on purpose.
Post edited December 11, 2020 by ToveriJuri
I kinda like the driving (I'm playing with a controller). Well, in first person it's quite hard to make full turn and not hit anybody/anything but having tried watch_dogs legion driving, that games driving sucks. 2077s driving for me is much more fun and just watching the city from the windows. Have to take quite slow though.
Nah, legion have it much worse well as for this matter whole ghost recon serriers
Here it is... passable.
I really have to wonder if you've driven a car before.
Driving feels pretty realistic to me and I'm crashing way less than I ever did in GTA.
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hampusjo95: ...
For me it seems ok in third person but weird in first person, I don't know why, I can drive without issue in third person but in first I can't seem to be able to do two meters without crashing into something.
KB& mouse is touchy. But doable. I've seen worst.
It also helps to go into settings and put the driving camera on HIGH.
it gives a better default view of the immediate area in front of the car.
driving is a bit clunky for sure, but it doesnt bother me too much, still enjoying driving around in this beautiful world
The actual controls feel fine to me. Though I'm used to playing Wreckfest with the keyboard, and not GTA. Main Problem is that you need to manually adjust the camera when turning corners..
Post edited December 11, 2020 by AZaph_gog
Add this under Acceleration_Axis into user mappings XML and the ALT button will make you drive slowly, remap alt prior to doing this or loading your game.

<button id="IK_Alt" val="0.4" overridableUI="vehicleAccelerate"/>

You can find this in Cyberpunk 2077/R6/config/inputUserMappings.xml
Yes driving is really bad. I'm using the archer bike right now and it turns like a truck instead of a bike.it also slows down way too fast when coasting and lags to get going.
They're not going to have steering assist like a racing sim, The sandbox games all pretty much drive similar to each other, If its really bad are you getting delayed input or repeated input maybe have a look at that for you have to emulate the analogue movement of a steering wheel and acceleration through tapping here and there.