Changelog for patch 1.4.012 (added 16 November 2017):
- Dwarves can now sleep without beds, but their health is restored much more slowly.
- Added displaying of icon of current work and path arrows for the selected dwarf.
- Added additional animations for dwarves.
- Furniture and workbenches can now be broken by monsters at the dwarves’ shelter.
- Improved AI of monsters, now large monsters can also break blocks to clear a passage.
- A progress indicator was added to the mining blocks, which allows you to better track the completion time.
- In the Grunt’s shop you can buy additional mechanisms that simplify the full conquering of the world: the mana generator - accelerating mana regeneration, mana storage - increasing maximum reserve of mana and portal gates - allowing to maintain a constant web of active portals.
- In the 4th world “The land of dangerous caves” secret rooms have also been added.
- Added new backgrounds for the biomes of forest and cave worlds.
- Improved the interface of the game: the settings dialog, the appearance of text labels and time.
- Optimized performance.
- Added many other minor fixes and improvements in the balance of the game, recipes, sounds, controlling of dwarves, tutorial.
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Changelog for patch 1.4.013 (added 28 December 2017):
- Added constructions for training combat skills of dwarves: dummies for warriors, targets for archers and magical spheres for mages. A dwarf can be sent to practice by clicking on it and selecting the appropriate command in the context menu, also by using the button in the equipment dialog or by pressing CTRL+T for several dwarves at once.
- Inside the abandoned underground rooms are added doors with treasures (level restart is needed), which can only be opened by collecting a certain combination of runes. Doors are additionally guarded by stone gargoyles and giant mechanical golems.
- Added New Year content: themed clothes for zombies and green goblins, Christmas tree, decorations for home and cookies.
- Added improved archers towers, sheathed with iron, they have more protection and damage.
- Added magic transmitters that reduce mana cost when moving away from the main stockpile. For campaign levels has been added a small drain of mana.
- Added 5 new pennants to decorate the house, corresponding to 5 hard-to-receive achievements in single game mode.
- Added new items of equipment: rings and amulets, giving different bonuses. They can only be found inside abandoned underground rooms.
- Many changes in recipes (in most cases - in the direction of simplification): planks, arrows, oil, dishes, threads, cloth, fences, wooden bridge, rails, wheel, catapult, additional stockpile.
- Improved direct control of the chosen dwarf.
- Improved dwarves pathfinding. Corrected the behavior of dwarves when fishing.
- Fixed some cases of generating a world without a room with the portal.
- Opened doors inside secret rooms can now be destroyed.
- The conditions for obtaining the achievement Naturalist have been changed from studying all creatures to study more than 50 creatures.
- The server now has the ability to change the speed of the multiplayer game.
- Fixed a duplication of objects at a time when the dwarf and imp simultaneously took one object.
- Fixed group selection of blocks with the SHIFT button.
- Fixed: dwarf digged the ladder instead of the back block when you select it in the context menu.
- Fixed: biomes did not show resource icons when camera moves away from blocks.
- Fixed: fishes did not allow to fill up pond with blocks.
- Fixed: dwarves could not jump into the portal hanging in the air next to the block.
- Fixed: extension of the farm fence sometimes caused releasing some animals.
- Workout speed was increased in 2 times.
- Increased the delay of the arrival of a new pet instead of the deceased one.
- Many other minor fixes and improvements.
Post edited December 28, 2017 by DeMignon