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heya gog lads.
I read in a support thread you created a wrapper to help keep it in sync when playing cutscenes (audio and video in sync)
well I use the shortcut to run it. I don't get any artifacts on screen, just cutscenes the voices are well out of sync with the visual cutscene.
Is there a fix available?
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Milali: heya gog lads.
I read in a support thread you created a wrapper to help keep it in sync when playing cutscenes (audio and video in sync)
well I use the shortcut to run it. I don't get any artifacts on screen, just cutscenes the voices are well out of sync with the visual cutscene.
Is there a fix available?

I have this problem as well. I mean I don't know anything about the wrapper, but the audio is way out of synch with the video and the video seems to get hung up on occasion. Any help?
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Milali: heya gog lads.
I read in a support thread you created a wrapper to help keep it in sync when playing cutscenes (audio and video in sync)
well I use the shortcut to run it. I don't get any artifacts on screen, just cutscenes the voices are well out of sync with the visual cutscene.
Is there a fix available?

I also have this problem. I'm really enjoying the game, but the out of sync cut scenes are annoying. Another issue is that the camera often suffers from sharp jerky bobbling when I'm running sometimes.
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Milali: heya gog lads.
I read in a support thread you created a wrapper to help keep it in sync when playing cutscenes (audio and video in sync)
well I use the shortcut to run it. I don't get any artifacts on screen, just cutscenes the voices are well out of sync with the visual cutscene.
Is there a fix available?
avatar
darkroastbeans: I also have this problem. I'm really enjoying the game, but the out of sync cut scenes are annoying. Another issue is that the camera often suffers from sharp jerky bobbling when I'm running sometimes.

Try using imagecfg.exe, described in this post, instead of the GOG wrapper, and run BGE.exe directly. Also, don't turn up the anti-aliasing too far even if you have a modern rig: I found about 50% was the sweet spot for me even on modern hardware. With those settings, I ran just fine with all the other graphical options maxed.
Hope this helps!
Post edited May 02, 2009 by sailmaker
I bought mine from Steam (BG&E, Far Cry, IL-2 Sturmovik 1946 and Dark Messiah of M&M for $9.99) and my cutscenes look really funky too, to the point where the lips distract me quite a bit, so i don't look at them and it helps :-/. Was the original game like this or is the PC port just really shoddy?
i had similiar problem and discovered that not one setting was affecting the performance ( was checking several settings), but when i run the game with admin rights the out of sync problem seems to go away. hope it helps sum1
I read that out of sync scenes was to do with multicore processing.
For my system, I installed the AMD dual core optimizer (AMD processor only) and that fixed the sync issue.
I had the same issues. Turn off AA through the Beyond good and evil settings. Then click on manual compatibility settings, then uncheck HW Vertex processing. That stopped my out of sync issues.
Post edited July 26, 2009 by Andy4590
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Lucibel: I read that out of sync scenes was to do with multicore processing.
For my system, I installed the AMD dual core optimizer (AMD processor only) and that fixed the sync issue.

This didn't fix it for me, I had to run the game with RunFirst to make it work. It does the same thing as changing the Affinity to one core from the Task Manager, except it does it before the game starts so you don't get any kind of sync issues. Just changing the affinity didn't fix it BG&E for me somewhy.
I have the retail copy of the game.
Anyone who bought this game from Steam: I commiserate, as I did too, and they had neglected to fix this annoying bug which I've been led to believe arose from porting it to the PC. Subsequently, I went to gog.com for the express purpose of buying BGE from them, as they have a good reputation for fixing things like this, and my faith was rewarded!
Anyone who bought the game from gog and still has problems with the audio/video sync: check your task manager to see whether run.exe is running while BGE.exe is running (and using your spare CPU cycles). If it isn't then try starting the game by going to the game folder and starting up run.exe
EDIT: Oh, and: thank you GOG, your business model is the very image of the one I've ranted about to my (poor, tired) friends since I moved beyond a dial-up connection. I just never expected that something that makes this much sense would be instituted in a business that has given me so much crap over the years. It's like I lived to see my utopian vision come true! Well... as regards computer games at least... :p
Post edited September 11, 2009 by Setsuei
I have it MOSTLY in sync. But it still occasionally goes out, and it still occasionally cuts off the last few seconds of the audio.
I had to disable HW vertexing to get it to look ok. But with HW vertexing disabled the gog wrapper made it too slow. Using a batch file to launch it with 1-processor affinity seems to work, and gameplay speed seems ok. But haven't quite got the cutscenes perfect.
Looks awesome though. I might mess with anti-aliasing and see what i can come up with.
I was having the same problem. The cutscenes were running way too fast (around 200 fps) I disabled "Triple-Buffering" under compatibility, and now they run at 60fps and are perfectly in sync. I hope this helps!
Post edited October 30, 2009 by Monkey
I'm having the same issue. In the opening cutscene (haven't got any further because I want to solve this before playing the game) the video is slower than the audio. It's really confusing to hear dialogue and explosions 5-10 seconds before the relevant action takes place...

Anyway I've tried checking or unchecking almost every compatibility option, with or without the GOG wrapper, and nothing seems to change anything. Except when I used the imagecfg fix, which made the video run even slower.

Does anyone have any ideas on how to find a solution? I really want to play this game, but preferably with less confusing cutscenes... Please?
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Aziora: I'm having the same issue. In the opening cutscene (haven't got any further because I want to solve this before playing the game) the video is slower than the audio. It's really confusing to hear dialogue and explosions 5-10 seconds before the relevant action takes place...

Anyway I've tried checking or unchecking almost every compatibility option, with or without the GOG wrapper, and nothing seems to change anything. Except when I used the imagecfg fix, which made the video run even slower.

Does anyone have any ideas on how to find a solution? I really want to play this game, but preferably with less confusing cutscenes... Please?
I can only suggest checking (after running the game from the Start Menu) in task manager if the process affinity is set to one core only. If not, set it yourself.

It is worth to note that if you run the game from the Settings app, it will run without setting the process affinity and the game will run out of sync. SO if you change anything in the setting app, save the changes, quit and run the game from the Start Menu.
Thanks for your reply. Affinity was already set to one, and I've tried starting the game from every possible file, button or shortcut I could find. Think I'll try getting a new graphics card.