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At the cave-in where you save Nave, talking to the Drauger NPC's on the other side of the cave-in, Sergent Thrinn suggests using explosives to blow the wall. This is clever, except the other NPC's do not move away from the wall after this option.

Now I tried to be smart and blow the wall without hurting anyone, but I can't find an angle, and I don't want to cleave through the Drauger this time.

Is there something I am missing? Or am I asking for a script to be added which moves the Deepgnomes away from the cave-in?

Thank you, really enjoying the work you have done so far.
https://www.youtube.com/watch?v=WbJfQ2QFGQ4

they showed you how to do it easy when patch 6 first came out