Posted May 11, 2022
At the cave-in where you save Nave, talking to the Drauger NPC's on the other side of the cave-in, Sergent Thrinn suggests using explosives to blow the wall. This is clever, except the other NPC's do not move away from the wall after this option.
Now I tried to be smart and blow the wall without hurting anyone, but I can't find an angle, and I don't want to cleave through the Drauger this time.
Is there something I am missing? Or am I asking for a script to be added which moves the Deepgnomes away from the cave-in?
Thank you, really enjoying the work you have done so far.
Now I tried to be smart and blow the wall without hurting anyone, but I can't find an angle, and I don't want to cleave through the Drauger this time.
Is there something I am missing? Or am I asking for a script to be added which moves the Deepgnomes away from the cave-in?
Thank you, really enjoying the work you have done so far.