I can also contribute mods if it would be helpful.
I have my own archives, plus everything from Taff's dropbox and Godzilla1985's mediafire.
Tools
* a complete dump of the old v7th recon pathfinders photo targets, along with the targets-by-type (Airfield A/B/B1, Industrial A/B/C/D/E/F/G/H/J, etc), scale and length notes, and related files
* bomb time delay calculator (sliderule and wheel styles)
Mods
* 50s
* action view glass ("faint highlights to give an indication of glass")
* armpatch-briefingroom
* b1_crewtex1
* b-17 interior glass ("less dirt" "more bracing")
* b-17 wheels
* b17_alt_jacket1
* b17_autumn1
* b17_cockpit_partI through partIIII
* b17_crew2
* b17_dam1
* b17_fireRR
* b17_fireRR2
* b17_flak jackets (tini cvr)
* b17_invis_sights
* b17_new_turrets
* b17_nose
* b17_spring3
* b17killmarkings (by Hylander, assortment of kill marks for aluminum and OD planes)
* bd_screen (modified bombardier crosshairs)
* cleanglass
* cleanglass-sights
* crewhelmets (tap1 helmets)
* glass
* gun sight b
* marksman
* new nmf top turret
* new ball turret
* new guns for the top turret
* new starboard gunner
* oval windows
* tracers-wheels-ovalwindows
* views_and_readme (Freddy Bautista instrument panels mod)
* weathered_b17
Patches and files
* b17patch
* b17patch2.0
* coreparts.dll
* winparts.dll
* omfmod and manual
* Changing the Parameters in B17.doc
* Change bomber name.doc
* b17_rancam1a (Blimey's B17 II Random campaign scripts file, modifies r&r and scripts.omf for bomber commander campaign)
* beeryrr5 (Beery R&R Patch Version 5 For B-17 II version 2.0, realism focused / difficulty increased*, with a complete changelog -- some difficulty turned down in lieu of better fix, eg engine damage probability to counteract AI's inability to pilot a 2-engine b17)
* randr1.5 (AnzacMick's Realistic R&R file project, with readme)
Skins and Art
* 91st bg aluminum skin
* 100th OD bomber skins
* 100th b17 OD
* betty grable / rita hayworth cockpit photos
* man o war ii 91st bg 322nd bs (created by Hylander, with spinner's wheel mod, aka B17G 91st BG OD & Gray Camo)
* signature.psd - photoshop template for making custom commander signature
* Blank Group Logo and Nose Art background
* MOD1 (changes group092 to the 100th bomb group, 381 to the 493rd, squadron092_325 to mickey/pluto, etc)
* beautyinabox
* billy boy
* bitolace
* c-cup
* chow hound
* firstmate
* fuddyduddy
* hawaiianhoney
* heaven sent
* holy terror iii
* intensive care
* killintime
* laden maiden
* lotta stern
* lucky lassie
* lucky ducky
* mason & dixon
* milk run mable
* miss chief
* miss irish
* picadilly lilly
* quittin time
* virginabroad
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(This forum won't let me post links yet)
Mods:
dropbox.com/s/gvzufuv0xx3pzwd/tofof%27s%20b17%20files.zip
Historical Manuals:
dropbox.com/s/zd79a1zqx29y9di/tofof%27s%20historical%20manuals.zip
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Regarding "improved rosewhite.psd" - I also have this file stored alongside my old b17 files, as well as a now-dead link to the forums titled "B-A Forums - A Rose for you..... Doc's Compass Rose". I have it alongside all the target photos provided by v7th recon - I think it was intended to be used as an overlay for planning an ideal course for the bomb run. I have vague memories of holding a protractor to my screen to try and better adjust the waypoints for the approach.
Post edited August 29, 2017 by tofof