Posted May 31, 2020
Arnuz: We've reached it on the same turn, you first as you're first in turn. I did sacrifice one of my 2 shadows. I think that one plus the leader with climb walls are enough on top. Perhaps your aligned cities are farther away than the DEs', which might balance the turn position?
I bought both a goblin and an orc city, probably not ideal play - one of the two might have been enough... But who knows, maybe that would have meant the troops being slaughtered by someone else!
Here's the thing: you have quite a few troops to spare. I started with 4 priests, 4 swords, and 2 assassins. I just finished building my second combat unit, and it is only T1. You've got entire stacks and functioning cities, and you're already Free Moving dragon ships. I'm feeling flash backs to Flumen Arcana. I bought both a goblin and an orc city, probably not ideal play - one of the two might have been enough... But who knows, maybe that would have meant the troops being slaughtered by someone else!
Orcs, Day 5
We kill another wraith. It will be another turn or two before we can get a builder to the burned city it was sitting on, and 2-3 turns after that before it becomes productive.
A dark elf swordsman appears in our army completely unexpectedly, teaching me something new. Razed cities that are being reconstructed can build things. Seems I killed the last turn's undead wraith just barely in time. Goodness knows what he would have gotten up to if that dark elf had completed for him.
TS