Posted July 23, 2023
20 July 2023 - Major Update 0.55.1 - Payment Planner Update
CHANGELOG (continued from above):
Bug fixes
⚡ Fixed a bug with the trees in the Sealed Forest not giving Leather as a byproduct.
⚡ Fixed a bug with the Wandering Eremite World Event subtracting 5 years from the Cycle instead of adding them.
⚡ Fixed a bug with resource nodes in glades not being generated correctly (they were spread too evenly).
⚡ Fixed a bug with the “sell goods” objective description for the Ancient Tablet showing an empty “obtained by” section.
⚡ Fixed an issue with the Stormforged version of the Lost in the Wilds Cornerstone showing incorrect Hostility values.
⚡ Fixed a bug with Seals being generated right next to each other on the World Map.
⚡ Fixed an issue with the Stormwalker Tax Cornerstone being offered for releasing a Treasure Stag.
⚡ Fixed a bug with the Haunted Forest modifier spawning next to the Cursed Royal Woodlands.
⚡ Fixed a bug with missing names for neighboring towns in Training Expeditions.
⚡ Fixed an issue with the Blight Incantation working effect (Altar of Decay) not having a state preview in its tooltip.
⚡ Fixed a bug with the Followers of the Forsaken Gods World Event objective being listed in the Deeds panel.
⚡ Fixed an issue with old icons still being visible in upgrade effects in the Archaeologist’s Office.
⚡ Fixed an issue with the “Fuel Burning Rate” stat in the Citadel being incorrectly labeled.
⚡ Fixed a bug with the old Weather Anomaly modifier still being generated on the World map.
⚡ Fixed a discrepancy between the objective description of the Somber Procession World Event and the goal displayed once the settlement was started.
⚡ Fixed a bug with some farms spawning additional fertile soil when destroyed by lightning.
⚡ Fixed an issue with the trader notification staying on the screen after the Trading Post was deleted.
⚡ Fixed an issue with the Russian translation of the “No Strangers” bonus in the scoreboard at the end of the game.
⚡ Fixed a typo in the description of the Barren Lands modifier in Italian.
Improved numerous Deed descriptions in French.
Fixed a bug with Ruined Small Farms and Ruined Herb Gardens having a lower-than-expected spawn rate on certain glades.
Other
Changed the mesh of the Ghost Chest. It no longer looks like a normal Abandoned Cache.
Slightly refreshed the Brickyard’s visual representation (both the building and its ruined version).
CHANGELOG (continued from above):
Bug fixes
⚡ Fixed a bug with the trees in the Sealed Forest not giving Leather as a byproduct.
⚡ Fixed a bug with the Wandering Eremite World Event subtracting 5 years from the Cycle instead of adding them.
⚡ Fixed a bug with resource nodes in glades not being generated correctly (they were spread too evenly).
⚡ Fixed a bug with the “sell goods” objective description for the Ancient Tablet showing an empty “obtained by” section.
⚡ Fixed an issue with the Stormforged version of the Lost in the Wilds Cornerstone showing incorrect Hostility values.
⚡ Fixed a bug with Seals being generated right next to each other on the World Map.
⚡ Fixed an issue with the Stormwalker Tax Cornerstone being offered for releasing a Treasure Stag.
⚡ Fixed a bug with the Haunted Forest modifier spawning next to the Cursed Royal Woodlands.
⚡ Fixed a bug with missing names for neighboring towns in Training Expeditions.
⚡ Fixed an issue with the Blight Incantation working effect (Altar of Decay) not having a state preview in its tooltip.
⚡ Fixed a bug with the Followers of the Forsaken Gods World Event objective being listed in the Deeds panel.
⚡ Fixed an issue with old icons still being visible in upgrade effects in the Archaeologist’s Office.
⚡ Fixed an issue with the “Fuel Burning Rate” stat in the Citadel being incorrectly labeled.
⚡ Fixed a bug with the old Weather Anomaly modifier still being generated on the World map.
⚡ Fixed a discrepancy between the objective description of the Somber Procession World Event and the goal displayed once the settlement was started.
⚡ Fixed a bug with some farms spawning additional fertile soil when destroyed by lightning.
⚡ Fixed an issue with the trader notification staying on the screen after the Trading Post was deleted.
⚡ Fixed an issue with the Russian translation of the “No Strangers” bonus in the scoreboard at the end of the game.
⚡ Fixed a typo in the description of the Barren Lands modifier in Italian.
Improved numerous Deed descriptions in French.
Fixed a bug with Ruined Small Farms and Ruined Herb Gardens having a lower-than-expected spawn rate on certain glades.
Other
Changed the mesh of the Ghost Chest. It no longer looks like a normal Abandoned Cache.
Slightly refreshed the Brickyard’s visual representation (both the building and its ruined version).