Posted August 11, 2021
Absolute Drift: Zen Edition is Out!
Posted: Tue, August 16, 2016 @ 5:35 PM CEST
Hello My Child,
The Zen Edition update that I collaborated on with Flippfly is finally RELEASED!
YouTube™ Video: Absolute Drift: Zen Edition
Views: 27,378
A Driving Experience Like No Other - https://store.playstation.com/#!/en-us/games/absolute-drift-zen-edition/cid=UP2127-CUSA05148_00-ABSOLUTEDRIFTPS4 Journey from apprentice to master drifter as you...
=> https://www.youtube.com/watch?v=jXREpQn6V84
We added several new features to the game for the Zen Edition, including:
o New “event challenges” that will extend the gameplay in the game’s 34 tracks by challenging players to complete increasingly difficult tasks.
o Drift Lines: a new challenge in events where you must drift through all the dots.
o 5 all new “Midnight Events.” These night-themed tracks are designed to challenge even the most experienced players.
o Replays and ghost cars. View your friends' runs or the best in the world!
o An all new tutorial and in-game guide to help new players ease into the game’s features and controls.
o The ability to choose different controller layouts.
o New input system for better controller compatibility.
o Cloud saves.
If you were playing in a beta branch, you may need to reinstall the game for access to the new update.
And if you find any bugs, please follow the following instructions and make a bug report.
For serious bugs, send an email to support@absolutedrift.com with the following info:
1) Description of the Bug:
2) Steps to Reproduce the Bug
3) output_log.txt & crash.dmp file (if it exists)
Windows:
/Program Files (x86)\Steam\SteamApps\common\Absolute Drift\AbsoluteDrift_Data
Mac:
~/Library/Logs/Unity/Player.log (you need to un-hide the Library folder in your home directory)
Linux:
"~/.config/unity3d/Funselektor Labs/Absolute Drift/Player.log"
# JMB: These locations have changed - see changelog posted "April 15, 2021":
# "Funselektor Labs" is now "Funselektor Labs_".
Thanks for playing!
# Source: https://store.steampowered.com/news/app/320140/view/5277612140648551277
===
Post-Release Hotfix #1
Posted: Sat, August 20, 2016 @ 2:48 AM CEST
The Zen Edition has been out for three days, and there have been many new players, along with many bugs to fix.
Here is the latest patch and I'm working to fix new bugs as they come up!
Improvements:
o Added controller logging for better controller troubleshooting
o Can have more than one controller/input device plugged in (ie. steering wheel + gamepad)
o Added WASD controls. (sorry I forgot!)
o Game engine updated to Unity 5.3.6p2
Fixed:
o Fixed controllers vibrating if the car crashes right before the pause screen or on game over.
o PS4 controllers should work on SteamOS now.
o Minor bug where the Lighthouse in World 5 in Free-Roam had an incorrect collider.
o Max frame-rate is limited to roughly 200FPS to fix some UI glitches.
Known Issues:
o OSX: Crash when entering midnight events. Look here for updates.
o OSX: crash on startup. This has been temporarily fixed on some machines by skipping the Splash Screen.
o Some people have reported problems completing The Completionist achievement.
o Car sometimes starts in reverse or neutral when restarting an event.
o Glitches with the pause screen or game over animation. Try turning v-sync on if this happens to you.
It's been great seeing all the new feedback from the new Update, see you on the leaderboards!
And follow @AbsoluteDrift for the latest updates!
=> https://twitter.com/AbsoluteDrift
# Source: https://store.steampowered.com/news/app/320140/view/5277612140648551184
===
Minor Update (Beta)
Posted: Wed, March 8, 2017 @ 5:28 AM CET
Hello My Children,
Been working on minor update which addresses a few lingering issues with Absolute Drift.
It is undergoing Beta testing, access it by opting-in to the [beta] branch in the steam client.
Improvements:
o Game Audio mutes when minimizing the game.
o Scraping the ground doesn't kill the multiplier anymore.
o Wall tapping doesn't kill the multiplier as easily now. (However, if you wall-tap very hard, it will).
o Added a quick restart button to the controls.
o Added a clutch button to the controls.
o Made the Hoonivan slightly larger to reduce its competitive advantage.
o Updated the game engine to Unity 5.6.
o Updated the input system, which should hopefully fix Win 10 + Xbox controller bugs.
o Added more Sake.
Fixes:
o Controller vibration continuing after an event ends.
o Car momentarily starting in reverse when restarting an event.
o A couple missions in World 5 free-roam that weren't consistently detecting spins.
o Falling through the level in World 5 if you hit a certain place at a certain angle.
Post Bugs (see 1st changelog)
And follow @AbsoluteDrift for the latest updates!
=> https://twitter.com/AbsoluteDrift
Btw, what would like you like to see in a Rally game?
# Source: https://store.steampowered.com/news/app/320140/view/5277612140648551089
===
Minor Update
Posted: Mon, March 20, 2017 @ 5:31 PM CET
Hello My Children,
This is a minor update which addresses a few lingering issues with Absolute Drift.
Improvements:
o Game Audio mutes when minimizing the game.
o Scraping the ground doesn't kill the multiplier anymore.
o Wall tapping doesn't kill the multiplier as easily now. (However, if you wall-tap very hard, it will).
o Added a quick restart button to the controls.
o Added a clutch button to the controls.
o Made the Hoonivan slightly larger to reduce its competitive advantage.
o Updated the game engine to Unity 5.6.
o Updated the input system, which should hopefully fix Win 10 + Xbox controller bugs.
o Added more Sake.
Fixes:
o Controller vibration continuing after an event ends.
o Car momentarily starting in reverse when restarting an event.
o A couple missions in World 5 free-roam that weren't consistently detecting spins.
o Falling through the level in World 5 if you hit a certain place at a certain angle.
Post Bugs (see 1st changelog)
And follow @AbsoluteDrift for the latest updates!
=> https://twitter.com/AbsoluteDrift
Btw, what would like you like to see in a Rally game?
# Source: https://store.steampowered.com/news/app/320140/view/5277612140648551000
===
[Beta] Build - Bugfixes and Improvements
Posted: Thu, April 15, 2021 @ 8:09 PM CEST
We've made a new Beta Build with some bugfixes and improvements.
If you can try it out it and let us know how it is that would be great!
Features
o Updated to a newer game engine version (Unity 2017)
o New links from main menu for Funselektor
Improvements
o Point scoring is now framerate-independent
o Small performance optimization for Maths
o PS5 controller support
o Swapped the rising sun images with a Funselektor image
Fixes
o Having Citrix installed shouldn't affect the game anymore
And the location of log files has changed in this update:
Windows:
C:\Users\username\AppData\LocalLow\Funselektor Labs_\Absolute Drift\Player.log
Mac:
~/Library/Logs/Funselektor Labs_/Absolute Drift/Player.log (you need to un-hide the Library folder in your home directory)
Linux:
~/.config/unity3d/Funselektor Labs_/Absolute Drift/Player.log
# Source: https://store.steampowered.com/news/app/320140/view/5409361998438090937
===
2021 Update
Posted: Mon, May 3, 2021 @ 9:17 PM CEST
This Update has a game engine update, small optimizations and bug fixes!
Features
o Updated to a newer game engine version (Unity 2017)
o New links from main menu for Funselektor
Improvements
o Point scoring is now framerate-independant (thanks to @RackAttack)
o Performance optimization for Math libraries
o PS5 controller support
o Swapped the rising sun images with a Funselektor image
Fixes
o Having Citrix installed shouldn't affect the game anymore
# Source: https://store.steampowered.com/news/app/320140/view/3074246760812638655
Posted: Tue, August 16, 2016 @ 5:35 PM CEST
Hello My Child,
The Zen Edition update that I collaborated on with Flippfly is finally RELEASED!
YouTube™ Video: Absolute Drift: Zen Edition
Views: 27,378
A Driving Experience Like No Other - https://store.playstation.com/#!/en-us/games/absolute-drift-zen-edition/cid=UP2127-CUSA05148_00-ABSOLUTEDRIFTPS4 Journey from apprentice to master drifter as you...
=> https://www.youtube.com/watch?v=jXREpQn6V84
We added several new features to the game for the Zen Edition, including:
o New “event challenges” that will extend the gameplay in the game’s 34 tracks by challenging players to complete increasingly difficult tasks.
o Drift Lines: a new challenge in events where you must drift through all the dots.
o 5 all new “Midnight Events.” These night-themed tracks are designed to challenge even the most experienced players.
o Replays and ghost cars. View your friends' runs or the best in the world!
o An all new tutorial and in-game guide to help new players ease into the game’s features and controls.
o The ability to choose different controller layouts.
o New input system for better controller compatibility.
o Cloud saves.
If you were playing in a beta branch, you may need to reinstall the game for access to the new update.
And if you find any bugs, please follow the following instructions and make a bug report.
For serious bugs, send an email to support@absolutedrift.com with the following info:
1) Description of the Bug:
2) Steps to Reproduce the Bug
3) output_log.txt & crash.dmp file (if it exists)
Windows:
/Program Files (x86)\Steam\SteamApps\common\Absolute Drift\AbsoluteDrift_Data
Mac:
~/Library/Logs/Unity/Player.log (you need to un-hide the Library folder in your home directory)
Linux:
"~/.config/unity3d/Funselektor Labs/Absolute Drift/Player.log"
# JMB: These locations have changed - see changelog posted "April 15, 2021":
# "Funselektor Labs" is now "Funselektor Labs_".
Thanks for playing!
# Source: https://store.steampowered.com/news/app/320140/view/5277612140648551277
===
Post-Release Hotfix #1
Posted: Sat, August 20, 2016 @ 2:48 AM CEST
The Zen Edition has been out for three days, and there have been many new players, along with many bugs to fix.
Here is the latest patch and I'm working to fix new bugs as they come up!
Improvements:
o Added controller logging for better controller troubleshooting
o Can have more than one controller/input device plugged in (ie. steering wheel + gamepad)
o Added WASD controls. (sorry I forgot!)
o Game engine updated to Unity 5.3.6p2
Fixed:
o Fixed controllers vibrating if the car crashes right before the pause screen or on game over.
o PS4 controllers should work on SteamOS now.
o Minor bug where the Lighthouse in World 5 in Free-Roam had an incorrect collider.
o Max frame-rate is limited to roughly 200FPS to fix some UI glitches.
Known Issues:
o OSX: Crash when entering midnight events. Look here for updates.
o OSX: crash on startup. This has been temporarily fixed on some machines by skipping the Splash Screen.
o Some people have reported problems completing The Completionist achievement.
o Car sometimes starts in reverse or neutral when restarting an event.
o Glitches with the pause screen or game over animation. Try turning v-sync on if this happens to you.
It's been great seeing all the new feedback from the new Update, see you on the leaderboards!
And follow @AbsoluteDrift for the latest updates!
=> https://twitter.com/AbsoluteDrift
# Source: https://store.steampowered.com/news/app/320140/view/5277612140648551184
===
Minor Update (Beta)
Posted: Wed, March 8, 2017 @ 5:28 AM CET
Hello My Children,
Been working on minor update which addresses a few lingering issues with Absolute Drift.
It is undergoing Beta testing, access it by opting-in to the [beta] branch in the steam client.
Improvements:
o Game Audio mutes when minimizing the game.
o Scraping the ground doesn't kill the multiplier anymore.
o Wall tapping doesn't kill the multiplier as easily now. (However, if you wall-tap very hard, it will).
o Added a quick restart button to the controls.
o Added a clutch button to the controls.
o Made the Hoonivan slightly larger to reduce its competitive advantage.
o Updated the game engine to Unity 5.6.
o Updated the input system, which should hopefully fix Win 10 + Xbox controller bugs.
o Added more Sake.
Fixes:
o Controller vibration continuing after an event ends.
o Car momentarily starting in reverse when restarting an event.
o A couple missions in World 5 free-roam that weren't consistently detecting spins.
o Falling through the level in World 5 if you hit a certain place at a certain angle.
Post Bugs (see 1st changelog)
And follow @AbsoluteDrift for the latest updates!
=> https://twitter.com/AbsoluteDrift
Btw, what would like you like to see in a Rally game?
# Source: https://store.steampowered.com/news/app/320140/view/5277612140648551089
===
Minor Update
Posted: Mon, March 20, 2017 @ 5:31 PM CET
Hello My Children,
This is a minor update which addresses a few lingering issues with Absolute Drift.
Improvements:
o Game Audio mutes when minimizing the game.
o Scraping the ground doesn't kill the multiplier anymore.
o Wall tapping doesn't kill the multiplier as easily now. (However, if you wall-tap very hard, it will).
o Added a quick restart button to the controls.
o Added a clutch button to the controls.
o Made the Hoonivan slightly larger to reduce its competitive advantage.
o Updated the game engine to Unity 5.6.
o Updated the input system, which should hopefully fix Win 10 + Xbox controller bugs.
o Added more Sake.
Fixes:
o Controller vibration continuing after an event ends.
o Car momentarily starting in reverse when restarting an event.
o A couple missions in World 5 free-roam that weren't consistently detecting spins.
o Falling through the level in World 5 if you hit a certain place at a certain angle.
Post Bugs (see 1st changelog)
And follow @AbsoluteDrift for the latest updates!
=> https://twitter.com/AbsoluteDrift
Btw, what would like you like to see in a Rally game?
# Source: https://store.steampowered.com/news/app/320140/view/5277612140648551000
===
[Beta] Build - Bugfixes and Improvements
Posted: Thu, April 15, 2021 @ 8:09 PM CEST
We've made a new Beta Build with some bugfixes and improvements.
If you can try it out it and let us know how it is that would be great!
Features
o Updated to a newer game engine version (Unity 2017)
o New links from main menu for Funselektor
Improvements
o Point scoring is now framerate-independent
o Small performance optimization for Maths
o PS5 controller support
o Swapped the rising sun images with a Funselektor image
Fixes
o Having Citrix installed shouldn't affect the game anymore
And the location of log files has changed in this update:
Windows:
C:\Users\username\AppData\LocalLow\Funselektor Labs_\Absolute Drift\Player.log
Mac:
~/Library/Logs/Funselektor Labs_/Absolute Drift/Player.log (you need to un-hide the Library folder in your home directory)
Linux:
~/.config/unity3d/Funselektor Labs_/Absolute Drift/Player.log
# Source: https://store.steampowered.com/news/app/320140/view/5409361998438090937
===
2021 Update
Posted: Mon, May 3, 2021 @ 9:17 PM CEST
This Update has a game engine update, small optimizations and bug fixes!
Features
o Updated to a newer game engine version (Unity 2017)
o New links from main menu for Funselektor
Improvements
o Point scoring is now framerate-independant (thanks to @RackAttack)
o Performance optimization for Math libraries
o PS5 controller support
o Swapped the rising sun images with a Funselektor image
Fixes
o Having Citrix installed shouldn't affect the game anymore
# Source: https://store.steampowered.com/news/app/320140/view/3074246760812638655
Post edited August 11, 2021 by JMB9