Mia's Math Adventure: Just in Time!

Mia's Math Adventure: Just in Time! (2001)

by Kutoka Interactive
Genres:Adventure
Themes:Educational
Game modes:Single player
Story:Mia's Math Adventure: Just in Time! is the third title of the Mia's Big Adventure Collection software series created by Kutoka Interactive. Released in 2001 in Canada and the United States, the game teaches mathematics to children between 6 and 10 years old.
user avatarAdded by @metalkosta96
Vote to bring this game to GOG and help preserve it.
3
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Mia's Math Adventure: Just in Time!?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Mia's Math Adventure: Just in Time! and inspire others.
Those games also need your vote!
Castlevania: Symphony of the Night
Castlevania: Symphony of the NightA seminal 2D metroidvania in which after the events of Castlevania: Rondo of Blood (1993), a man named Alucard arrives at Dracula's castle after it rises from the rubble, and seeks to defeat the evil contained within it once and for all by exploring, fighting its inhabitants and collecting the various weapons and abilities hidden in its depths.
Open world
Action
Horror
Open world
Action
Horror
18 275
49
Persona 5 Royal
Persona 5 RoyalAn enhanced version of Persona 5 with some new characters and a third semester added to the game. Released Internationally in 2020.
Action
Fantasy
Action
Fantasy
1 706
4
Curse of Atlantis: Thorgal's Quest
Curse of Atlantis: Thorgal's QuestAssuming the role of Thorgal Aegirsson, a Viking warrior and son of Storms and the Sea, you travel through various locations filled with characters from Norse mythology. Upon meeting an elderly man, he unveils a prophetic mirror showing Thorgal's son dying at his own hands. Determined to change this fate, Thorgal embarks on a quest to protect both family and community from impending divine retribution.
459
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 488
540
Alice: Madness Returns
Alice: Madness ReturnsReturn to Wonderland and experience an all new nightmare as Alice fights to regain her sanity as she fights for the truth behind her past. Can Alice save Wonderland - and herself - from the madness that consumes them both?
Action
Horror
Action
Horror
22 820
18
Final Fantasy VIII
Final Fantasy VIIIFinal Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.
Open world
Fantasy
Science fiction
Open world
Fantasy
Science fiction
28 306
15
Billy Hatcher and the Giant Egg
Billy Hatcher and the Giant EggDarkness has fallen upon a once-magical land. An evil King who seeks to rule with an everlasting night has captured the creatures that inhabit this realm. Now, a young boy must use the powers of a legendary suit to control special eggs in order to restore light to the land. Gamers will collect magical eggs, use them to solve puzzles and nurture them with items found while exploring the world. Gamers will be able to hatch the eggs and discover magical creatures with a variety of skills, introducing a strategic planning element to the combat and puzzles. Players will explore massive, colourful environments, each with their own missions and secrets, and then defeat the evil boss of each stage. It's up to Billy Hatcher to return light to the land.
Action
Fantasy
Action
Fantasy
260
7
Chrono Trigger
Chrono TriggerIn this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.
Top
Open world
Fantasy
Science fiction
Top
Open world
Fantasy
Science fiction
45 989
29
American McGee's Alice
American McGee's AliceShortly after her second adventure, Through the Looking-Glass, Alice's house is burnt down by an accidental fire, killing her family and leaving her as the only survivor. As time progresses Alice loses touch with reality. She is institutionalized in Rutledge Asylum, where she is observed and treated by Dr. Heironymous Wilson. Alice's only possession in Rutledge is a stuffed rabbit. Ten years after Alice was committed to Rutledge, she finds herself sucked back into a Wonderland that has been twisted by her own broken mind. The White Rabbit summons Alice to aid a radically altered Wonderland, which became a twisted version of itself as it came under the horrible rule of the Queen of Hearts. The Cheshire Cat serves as Alice's companion throughout the game, frequently appearing to guide her with cryptic comments.
Top
Action
Horror
Top
Action
Horror
53 915
80
Backpacker
BackpackerBackpacker is the first game in the backpacker series of travel, trivia and exploration.
Open world
Educational
Open world
Educational
102
1