Metal Slug 1st Mission (Best Collection)

Metal Slug 1st Mission (Best Collection) (2000)

by SNK
Genres:Shooter, Arcade
Themes:Action, Warfare
Game modes:Single player
user avatarAdded by @_Auster_
Vote to bring this game to GOG and help preserve it.
24
Stories about this game (0)
What’s your memory of Metal Slug 1st Mission (Best Collection)?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Metal Slug 1st Mission (Best Collection) and inspire others.
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
72 648
431
Contra
ContraContra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.
Action
Warfare
Science fiction
Action
Warfare
Science fiction
172
1
Jet Set Radio HD
Jet Set Radio HDJet Set Radio HD is the latest remaster in a string of Dreamcast "hits" to see new life on download platforms, but Sega has been insistent that they've learned its lessons. The publisher has emphasized how hard it's trying to get things right this time, and for many, it couldn't have chosen a better game. Jet Set Radio was part of Sega's onslaught of new properties with an emphasis on flash and style during the second wave of Dreamcast software, but it might be one of the more obscure. It's a game that almost everyone has heard of, but I think few have actually played. This was remedied somewhat with 2002's Xbox sequel Jet Set Radio Future. Unlike Sonic Adventure or the arcade hit Crazy Taxi, Jet Set Radio HD is the chance for many to finally play a game they've only heard about. Nostalgia has the side effect of high expectations though, and Jet Set Radio HD just can't meet them. While the flash and style of Jet Set Radio HD remains untouched and unvarnished by a dozen years of progress, the rest of it can't stand up to scrutiny. Squirrely controls, camera catastrophes, and nonsensical level design make Jet Set Radio HD a better memory than game.
Action
Action
1 334
12
Rise and Fall: Civilizations at War
Rise and Fall: Civilizations at WarRise & Fall: Civilizations at War is a real-time strategy game where players can directly control individual units.
Fantasy
Historical
Warfare
Fantasy
Historical
Warfare
1 659
6
Devil May Cry 3: Dante's Awakening – Special Edition
Devil May Cry 3: Dante's Awakening – Special EditionDevil May Cry 3 marks the return of the world’s toughest demon slayer, Dante, in a riveting new game marked by complex storylines, striking graphics and unadulterated stylistic action. As a prequel to the first Devil May Cry, the story unfolds an earlier chapter in Dante’s history, to a fateful clash with his evil twin brother. In addition to its characteristic fast paced action, the game increases the intensity with a new "style" system. It adds more depth to gameplay and allows players to choose between short-range, long-range, defensive or evasive play styles. Each system has its own range of features and players can power up their favorite style for increased special attack abilities. Special Edition feature: Now play as Dante’s twin Vergil!
Action
Fantasy
Horror
Action
Fantasy
Horror
896
4
Far Cry 3
Far Cry 3Beyond the reach of civilization lies a lawless island ruled by violence. This is where you find yourself stranded, caught in a bloody conflict between the island’s psychotic warlords and indigenous rebels. Struggling to survive, your only hope of escape is through the muzzle of a gun. Discover the island’s dark secrets and take the fight to the enemy; improvise and use your environment to your advantage; and outwit its cast of ruthless, deranged inhabitants. Beware the beauty and mystery of this island of insanity… Where nothing is what is seems, you’ll need more than luck to escape alive.
Open world
Action
Stealth
Sandbox
Survival
Open world
Action
Stealth
Sandbox
Survival
6 141
4
Devil May Cry 3: Dante's Awakening
Devil May Cry 3: Dante's AwakeningDevil May Cry 3: Dante's Awakening is a prequel to the first Devil May Cry. The game plays very differently from its predecessors, as it puts much more emphasis on style rather than simple demon slaying. As such, combat is much more intense and faster than before. An all-new Style system that allows you to select your fighting style has also been incorporated.
Action
Horror
Action
Horror
81
Turok
TurokTurok is a first-person shooter developed by Propaganda Games, and published by Touchstone Games and Disney Interactive Studios, originally for the PlayStation 3 and Xbox 360 in February 2008. It was later ported on to Microsoft Windows in April 2008. A sequel was planned and developed for the Xbox 360 but it was cancelled before it was even officially announced. The game is loosely based on the comic book series of the same title and is unrelated to the story and setting of previous Turok video games. Players assume the role of Native American space marine Joseph Turok, who is part of a team sent to a remote planet to apprehend his previous commanding officer, General Roland Kane, now a wanted war criminal. After crash landing, Turok discovers this planet is home to all manner of dinosaurs, and must fight both the predatory creatures and Kane's private army on his mission to take down his former mentor.
Action
Science fiction
Action
Science fiction
3 298
9
Prey
PreyPrey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Our Pick
Top
Action
Science fiction
Our Pick
Top
Action
Science fiction
44 292
78
Mercenaries 2: World in Flames
Mercenaries 2: World in FlamesMercenaries 2: World in Flames is an explosive open-world action game set in a massive, highly reactive, war-torn world. A power-hungry tyrant messes with Venezuela's oil supply, sparking an invasion that turns the country into a warzone. But for you, international crisis is all upside: You are a mercenary, and you profit from chaos. Mercenaries 2 features a slew of potential clients, all willing to pay you to do their dirty work. Dirty deeds, done for exorbitant fees. These are world powers with deep pockets, deep grudges, and enough arms and ammo to start World War III. This is your kind of environment. Mercenaries 2 features the latest and most dangerous in civilian and military tech, everything from shiny new sports cars, to the future-tech satellite-guided bunker-busting mini-nuke. Tanks, APCs, boats, luxury automobiles - you name it, you can have it delivered to you in real time. And if you run out of cash you can always 'acquire' the gear you need in the field. If you see it, you can buy it, steal it, or blow the living crap out of it. Play your own way, or play with the help of a friend in the new cooperative multiplayer mode. You are not a soldier. You don't have to play by anyone's rules. You have your own code: you will fulfill the terms of the contract, no matter what. Not everyone in the world of Mercenaries is as honorable. Everyone will try and screw you, given the chance. They think they can get away with it, because they don't know rule #1: EVERYBODY PAYS.
Open world
Action
Comedy
Stealth
Sandbox
Open world
Action
Comedy
Stealth
Sandbox
3 079
13