Hexxagon is a puzzle game developed by Argo Games, creators of Argo Checkers, Hexxagon II, Night Raid and ugh...*shudders*...Xenophage: Alien Bloodsport.
While Xenophage: Alien Bloodsport is rightly heralded as one of the worst fight games ever and one of Apogee's greatest mis-fires, effectively ending Argo Games as a game developer, Argo Game's earlier works were fun and perfectly serviceable puzzle games.
Hexxagon was the first game I ever purchased with my own money as a child. Picked up in a giant bulk outlet shop while with a friend, I purchased it on sale in a Titanium Seal Blister pack that I still own and treasure today. On a single floppy disk and with a cover picture of various heavily pixelated board layouts from the game, it actually related to the game inside (a rarity for most Titanium Seal releases), I was excited to install it when I got home.
When I did, I discovered a charming little puzzle game, where you would split your pieces or jump, in an effort to dominate the board with more pieces than your opponent. It offered 3 different difficulty levels against an opponent known as the Craniac, the last of which was a real challenge to young me. A few games in and I started to dabble with the built in board editor, a simple and quick to use editor that could save up to 5 different board designs that I quickly occupied with some classics of child's creative mind:
- The board that had only one open space and I got to move first before the CPU.
- The board where my staring pieces outnumbered the opponent hugely.
- The board which was a smiley face.
Being a fairly simple but fun and stylishly presented puzzle game, Hexxagon is one of the best presented puzzle games of the time, with smooth animations and a crisp, clean interface that is a good option for preservation, given it's place in MS-DOS and shareware history, although if sold it would make sense to bundle it with Hexxagon II and probably Argo Checkers too to make it worth the money.