Frontier: Elite II

Frontier: Elite II (1993)

by Frontier Developments, GameTek, Inc., Konami
Genres:Adventure, Simulator
Themes:Open world, Action, Science fiction
Game modes:Single player
Story:Frontier: Elite 2 is, of course, the sequel to Elite and it continues in much the same way. You have a ship and limited funds, and nowhere to go but out into space. Trade, fight, hunt criminals, work for the various governments, anything goes in Frontier. There are few, if any, limits on what you can do or where you can go. And Frontier's universe (with approx. 100,000,000,000 planets and moons) is so big you'll never see the end of it.Show more
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Stories about this game (7)
What’s your memory of Frontier: Elite II?Share your favorite moments and see what others remember about this game.
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user avatar@Priam304user avatar@Priam304
February 06, 2025
The sequal to "David Brabens" first "realistic" space-exploration, trading and combat simulation. Dozens of totally different space-ships, all earnable and individually equipabble with tools, equipment, weapons, cargo-bays, passenger-cabins and everything you can imaginably require on a multifunctional transport-, mining- and exploration-vehicle. Thouaands of star systems with own economies and dependencies. A game soo complex and varied, that AI will not be able to design something similiar within the next 500 years.
The entire universe on one disk. Simply amazing. I have spent many hundreds of hours playing this game. I still do this on my Amiga 1200. The creation of this game was the beginning of advanced strategic and commercial games in space. Plus a military theme, piracy, ranks, bribery, something fantastic. I know, Elite was the first, but it was Frontier that opened up space to us.
user avatar@radekwuser avatar@radekw
February 20, 2025
This is the game which allowed me to be a space pilot. I could fly around galaxy trading, mining, fighting or just exploring and created love to space sims in general.
user avatar@Ianmanuser avatar@Ianman
February 20, 2025
I remember the first time I took off from a planet and thinking to myself "This is absolutely amazing". I spent countless hours just flying around space, trying to figure out the game all the while being amazed by the graphics and the game mechanics.
user avatar@SirAdamsPLuser avatar@SirAdamsPL
February 20, 2025
One of the few games from my youth thanks to which I could escape from the world around me and immerse myself in space.... The first amazing feat of programmers because, as I remember well, it fit on a 1.44 floppy disk and had an incredibly large area on which you could move. My Amiga is with me to this day. I remember this one unforgettable music that can now be found on YT “Frontier Elite 2 Main Theme Remake from the Uncle Art Film” and it still evokes fond memories.
user avatar@Kaitsu80user avatar@Kaitsu80
February 26, 2025
I loved this game so much I couldn't wait to get home from school or say football practice/game to play it. But especially it helped me to get through those boring (school) days. This were perhaps the first ever game I ever played that had open world and where my actions mattered/had consequenses. At least it were first that I can remember that were not just linear (like Wings Commander though failing some missions had some outcomes), or just pure "run to edge of screen slashing enemies". I had no regrets I missed first Elite because of this. And I promise GOG, if you bring this game (and "First Encounters: Elite", pretty please!) to my PC with kb+mouse, no price will make me to wait for a sale, and judging from Elite:Dangerous community/forums I'm not only one.
user avatar@shenron666user avatar@shenron666
February 26, 2025
I can't tell how many hours i spent on this game. Back to that time, i played on Atari ST. No GPU, no 3D chip, no 3D hardware, only 1MB of memory, 8 MHz. And this game, full 3D with rounded geometry, special effects, planetary landing, real physics, thousands of systems, billions of planets. I can't remember any other game with this level of gameplay, technicity, possibilities on the market. You know what ? I still have the (paper) User Manual :D
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