Posted May 26, 2011
Cyjack
Curious residue
Cyjack Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United States
destroyermaker
damaged lemon
destroyermaker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From Canada
k.e.i.n
New User
k.e.i.n Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From Philippines
Posted May 26, 2011
On a second look, yes, 4-5m sold might be a little high, but I hope Witcher 2 will sell as many as 3m copies. Considering Witcher 1 sold 1.2m without much hype/promotion.
destroyermaker
damaged lemon
destroyermaker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From Canada
Posted May 26, 2011
ChaseDuncan
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ChaseDuncan Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2011
From United States
Posted May 26, 2011
It's astounding that there are two different versions of every major Blizzard IP in that list. Wow. They aren't necessarily my favorite game but that is phenomenal.
revial
Old Fogie
revial Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United States
Posted May 26, 2011
Everyone's ignoring the Sims. The dumbest game ever developed imo, but probably not coincidentally, the most popular. ;p
I guess, my point is that you don't necessarily want your game selling too well (as a player), as that usually means it's mass market drivel, with a few exceptions.
I'd be happy with 3 million for W2.
I guess, my point is that you don't necessarily want your game selling too well (as a player), as that usually means it's mass market drivel, with a few exceptions.
I'd be happy with 3 million for W2.
Post edited May 26, 2011 by revial
destroyermaker
damaged lemon
destroyermaker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From Canada
Posted May 26, 2011
I'm not a total Blizzard fan but they do a lot of things as should be done, and very well (quality, accessibility, reasonable system requirements, optimization, post-launch support, etc). They have their spot for good reasons.
Skorne
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Skorne Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2010
From United Kingdom
Posted May 26, 2011
Skorne: Sad when an amazing and unique game like this is happy to sell 100,000 copies, yet drivel like MW3 already has millions of preorders on PC alone.
chautemoc: Don't spread false information. PC figures are rarely released, especially not by the likes of Activision. And like many PC titles, it will sell steadily over time. The retail situation is poor in NA so sales are considerably dependent on word of mouth/digital. TW1 sold 1.7m...I'm sure this will do 2m+ eventually. destroyermaker
damaged lemon
destroyermaker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From Canada
Posted May 26, 2011
revial: Everyone's ignoring the Sims. The dumbest game ever developed imo, but probably not coincidentally, the most popular. ;p
http://www.somethingawful.com/d/feature-articles/week-life-ithe-2.php People who hate the Sims lack imagination and a sense of a humor. Dumb, mass appeal stuff will always be more popular (not that COD doesn't have some merit). I really would not be surprised to see TW2 outsell Black Ops on PC, though. Pretty sure Battlefield sells better on PC than COD.
Post edited May 26, 2011 by chautemoc
Raye
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Raye Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2011
From Canada
Posted May 26, 2011
chautemoc: Blizzard is a whole other story...takes a good decade to build up that kind of following.
Also remember that Starcraft is a competitive 'sport' in Asia. While I don't think 2 has quite caught on in that way (yet? I dunno, it's not something I'm interested in aside from as a weird phenomenon) that lucky fluke which I doubt they planned on really helped boost their sales. I think a 3M goal for TW2 would be reasonable.
Gvaz
postin thrills
Gvaz Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United States
Posted May 26, 2011
4 million would be a nice number, since the game only cost as low as 10-15 million dollars
4 million would be 200,000,000$ in revenue, which is intense.
They've probably sold close to 500,000 copies so far, which already puts them over 25 million in revenue
4 million would be 200,000,000$ in revenue, which is intense.
They've probably sold close to 500,000 copies so far, which already puts them over 25 million in revenue
Post edited May 26, 2011 by Gvaz
StingingVelvet
Devil's Advocate
StingingVelvet Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted May 26, 2011
Good to hear. Placing that high with just boxed retail sales is a great sign.
Cyjack
Curious residue
Cyjack Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United States
destroyermaker
damaged lemon
destroyermaker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From Canada
Posted May 26, 2011
Cyjack: I don't think 3-4 million is particularly realistic. That would make it one of the, if not *the* greatest selling PC RPGs of all time, at least if that wonky list is to be taken at all seriously.
Nice to fantasize about that, but this game was never going to be that embraced by the mainstream public. It would need wide reaching casual appeal. Its a brilliant game, but it's just too quirky and challenging for those kind of numbers. Single player crpgs are a niche genre, and TW2 is a niche rpg. I think if the game does a third of that, CDPR would be ecstatic.
Now, throw in eventual console sales, and thats a different story maybe. Hope Im wrong.
If selling 1.7m copies of a game on a single platform means that game is "niche", everything that isn't Starcraft, COD, etc. is "niche."Nice to fantasize about that, but this game was never going to be that embraced by the mainstream public. It would need wide reaching casual appeal. Its a brilliant game, but it's just too quirky and challenging for those kind of numbers. Single player crpgs are a niche genre, and TW2 is a niche rpg. I think if the game does a third of that, CDPR would be ecstatic.
Now, throw in eventual console sales, and thats a different story maybe. Hope Im wrong.
Post edited May 26, 2011 by chautemoc
Tuco
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Tuco Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Italy