Posted August 10, 2015
Thorfinn: Don't know if you know how the mechanics works, but it hits at midnight, so to maximize the number of meteorites you can get, wait until midnight, and if you don't get the message, break them after midnight and quit before 4:30 AM
I hadn't, thank you! Yeah, about that...
tinyE: Starmaker is one of my favorite people in this forum but I have to confess, I never took her for a Terraria junkie. XD It's actually kind of sad watching her life get slowly sucked away by this game. :P
Nah, I'm safe. I only play at work after hours, so there's a hard time limit on getting sucked in, and the whole situation lends to a particular challenge mode that's not conducive to addictiveness either. I don't believe in spending time on independent research of simple problems already crowdsourced and solved by the community. Gaming is all about self-imposed challenges, game designers are not perfect, some games are shitty, and some challenges are dumb. So if a choose-your-own-adventure game generates a unique fun story for every playthrough, that's cool with me, I won't "cheat". If an RPG requires a particular string of actions performed to acquire the best weapon (otherwise delivering a subpar experience), I'm not going to waste several playthroughs discovering it "fairly". Because "guess the writer's mind" is a stupid game, and I did not consent to have whatever I do in my free time be judged on stupid terms. So what I do in Terraria is research research research, then try to play as efficiently as possible for two to three hours per day that I get.
Now, Terraria is exactly my kind of game. I'm supremely uncreative, but I'm a sucker for Points of Light design (except when Mearls castrated D&D, that was uncool), and I'm a sucker for building sims (the more exponentially spectacular, the better). As a kid, I fucking cried at the end of The Mysterious Island. Terraria is great for artists who can figure out which piece of furniture to color with which paint so it [url=http://terraria.gamepedia.com/Guide:Minecart_rail_systems]looks like a railway ticket booth[/url], but it's also good for squares who the game can direct into imitating creativity.
Also, it has purple armor. And purple swords. And grandfather clocks. And SUPERIOR STARFURY. Omg I can play pretty princess dress-up squeeeeeeeeeeee. (And yes, an essential part of playing dress-up is knowing how fast my newest bling cuts up cosmic horrors into chunky salsa. Otherwise, what's the point?)